diff options
author | Ian Romanick <idr@us.ibm.com> | 2007-02-20 15:19:23 -0800 |
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committer | Ian Romanick <idr@us.ibm.com> | 2007-02-20 15:19:23 -0800 |
commit | a4b344baa2484c65a1618f3cce3a94c91dea8ef7 (patch) | |
tree | f2d3e6571c94378db5a87d882c039909d6a47d3f /src/mesa/drivers/dri/nouveau/nv50_state.c | |
parent | f0bcee5db0523edaacbd1fb0eaa74b435ae7c188 (diff) | |
parent | 440759c2cdfdd9a7fbc6500fca2afa519126c1a7 (diff) |
Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesa
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv50_state.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv50_state.c | 76 |
1 files changed, 75 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv50_state.c b/src/mesa/drivers/dri/nouveau/nv50_state.c index d03c6bf6f2..818e268615 100644 --- a/src/mesa/drivers/dri/nouveau/nv50_state.c +++ b/src/mesa/drivers/dri/nouveau/nv50_state.c @@ -293,7 +293,11 @@ static void nv50Enable(GLcontext *ctx, GLenum cap, GLboolean state) // case GL_POST_COLOR_MATRIX_COLOR_TABLE: // case GL_POST_CONVOLUTION_COLOR_TABLE: // case GL_RESCALE_NORMAL: -// case GL_SCISSOR_TEST: + case GL_SCISSOR_TEST: + /* No enable bit, nv50Scissor will adjust to max range */ + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); + break; // case GL_SEPARABLE_2D: case GL_STENCIL_TEST: // TODO BACK and FRONT ? @@ -416,6 +420,21 @@ void (*RenderMode)(GLcontext *ctx, GLenum mode ); static void nv50Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx); + + /* There's no scissor enable bit, so adjust the scissor to cover the + * maximum draw buffer bounds + */ + if (!ctx->Scissor.Enabled) { + x = y = 0; + w = h = 8191; + } else { + x += nmesa->drawX; + y += nmesa->drawY; + } + + BEGIN_RING_CACHE(NvSub3D, NV50_TCL_PRIMITIVE_3D_SCISSOR_WIDTH_XPOS, 2); + OUT_RING_CACHE(((w) << 16) | x); + OUT_RING_CACHE(((h) << 16) | y); } /** Select flat or smooth shading */ @@ -503,10 +522,65 @@ static void nv50TextureMatrix(GLcontext *ctx, GLuint unit, const GLmatrix *mat) static void nv50WindowMoved(nouveauContextPtr nmesa) { + GLcontext *ctx = nmesa->glCtx; + GLfloat *v = nmesa->viewport.m; + GLuint w = ctx->Viewport.Width; + GLuint h = ctx->Viewport.Height; + GLuint x = ctx->Viewport.X + nmesa->drawX; + GLuint y = ctx->Viewport.Y + nmesa->drawY; + int i; + + BEGIN_RING_CACHE(NvSub3D, + NV50_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING_CACHE((8191 << 16) | 0); + OUT_RING_CACHE((8191 << 16) | 0); + for (i=1; i<8; i++) { + BEGIN_RING_CACHE(NvSub3D, + NV50_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(i), 2); + OUT_RING_CACHE(0); + OUT_RING_CACHE(0); + } + + ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, + ctx->Scissor.Width, ctx->Scissor.Height); } static GLboolean nv50InitCard(nouveauContextPtr nmesa) { + int i,j; + + nouveauObjectOnSubchannel(nmesa, NvSub3D, Nv3D); + + BEGIN_RING_SIZE(NvSub3D, 0x1558, 1); + OUT_RING(1); + + BEGIN_RING_SIZE(NvSub3D, NV50_TCL_PRIMITIVE_3D_SET_OBJECT_1(0), 8); + for (i=0; i<8; i++) { + OUT_RING(NvDmaFB); + } + + BEGIN_RING_SIZE(NvSub3D, NV50_TCL_PRIMITIVE_3D_SET_OBJECT_0(0), 12); + for (i=0; i<12; i++) { + OUT_RING(NvDmaFB); + } + + BEGIN_RING_SIZE(NvSub3D, 0x121c, 1); + OUT_RING(1); + + for (i=0; i<8; i++) { + BEGIN_RING_SIZE(NvSub3D, 0x0200 + (i*0x20), 5); + for (j=0; j<5; j++) { + OUT_RING(0); + } + } + + BEGIN_RING_SIZE(NvSub3D, 0x0fe0, 5); + OUT_RING(0); + OUT_RING(0); + OUT_RING(0x16); + OUT_RING(0); + OUT_RING(0); + return GL_FALSE; } |