diff options
author | Michal Krol <mjkrol@gmail.org> | 2006-04-11 11:41:11 +0000 |
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committer | Michal Krol <mjkrol@gmail.org> | 2006-04-11 11:41:11 +0000 |
commit | bb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d (patch) | |
tree | 8474881f1f529e1217d3442a98defb1a667b8403 /src/mesa/drivers/dri/r128/r128_context.c | |
parent | d90ad3fd876860b7a2ba763c031e46f76e4c47c6 (diff) |
More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_context.c')
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_context.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 6194d128f4..2f30bd253b 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -190,7 +190,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, rmesa->RenderIndex = -1; /* Impossible value */ rmesa->vert_buf = NULL; rmesa->num_verts = 0; - rmesa->tnl_state = ~0; + RENDERINPUTS_ONES( rmesa->tnl_state_bitset ); /* Set the maximum texture size small enough that we can guarentee that * all texture units can bind a maximal texture and have them both in |