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authorAlan Hourihane <alanh@tungstengraphics.com>2004-12-14 09:11:52 +0000
committerAlan Hourihane <alanh@tungstengraphics.com>2004-12-14 09:11:52 +0000
commit38b317d508a2a3a4cc6d700ebca80c3b06c913e2 (patch)
tree017e198082e3b2c633beef5a69f9d9088124b37a /src/mesa/drivers/dri/r128/r128_context.h
parent9fb024ba970b808d357a00ab7b8739a78559b39e (diff)
uint*t -> u_int*t changes
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_context.h')
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h
index 0b4eaa2d74..4574f298bf 100644
--- a/src/mesa/drivers/dri/r128/r128_context.h
+++ b/src/mesa/drivers/dri/r128/r128_context.h
@@ -140,9 +140,9 @@ struct r128_context {
GLfloat hw_viewport[16];
GLfloat depth_scale;
- uint32_t ClearColor; /* Color used to clear color buffer */
- uint32_t ClearDepth; /* Value used to clear depth buffer */
- uint32_t ClearStencil; /* Value used to clear stencil */
+ u_int32_t ClearColor; /* Color used to clear color buffer */
+ u_int32_t ClearDepth; /* Value used to clear depth buffer */
+ u_int32_t ClearStencil; /* Value used to clear stencil */
/* Map GL texture units onto hardware
*/