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authorKeith Whitwell <keith@tungstengraphics.com>2008-09-20 07:32:30 -0700
committerKeith Whitwell <keith@tungstengraphics.com>2008-09-21 09:45:00 -0700
commit5a46e176715b0eae7b8a715e8aec42f5a27214fc (patch)
tree6f8c89c2744f6092a371bbdcdf0a1b9f68124571 /src/mesa/drivers/dri/r128/r128_context.h
parent3474e9de924d92a941b4ea33ecc694f5fad2651f (diff)
mesa: standardize on C99's uint*_t instead of u_int*_t
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_context.h')
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h
index 676533b79d..4469ffad69 100644
--- a/src/mesa/drivers/dri/r128/r128_context.h
+++ b/src/mesa/drivers/dri/r128/r128_context.h
@@ -138,9 +138,9 @@ struct r128_context {
GLfloat hw_viewport[16];
GLfloat depth_scale;
- u_int32_t ClearColor; /* Color used to clear color buffer */
- u_int32_t ClearDepth; /* Value used to clear depth buffer */
- u_int32_t ClearStencil; /* Value used to clear stencil */
+ uint32_t ClearColor; /* Color used to clear color buffer */
+ uint32_t ClearDepth; /* Value used to clear depth buffer */
+ uint32_t ClearStencil; /* Value used to clear stencil */
/* Map GL texture units onto hardware
*/