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authorIan Romanick <idr@us.ibm.com>2004-03-17 20:50:12 +0000
committerIan Romanick <idr@us.ibm.com>2004-03-17 20:50:12 +0000
commit16c704e8f7cd9b7d7c5d6667cb38e016e3b608d1 (patch)
treed3b07d3be78f379d76d36b17b06d3b74a8aa1079 /src/mesa/drivers/dri/r128/r128_context.h
parentaae2fde0e6758769c11611d0951b2cb0e4ee24eb (diff)
Convert all uses of CARD32 and CARD8 to int32_t and int8_t.
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_context.h')
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h
index de258da3f5..e7600d775c 100644
--- a/src/mesa/drivers/dri/r128/r128_context.h
+++ b/src/mesa/drivers/dri/r128/r128_context.h
@@ -135,9 +135,9 @@ struct r128_context {
GLuint num_verts;
GLubyte *verts;
- CARD32 ClearColor; /* Color used to clear color buffer */
- CARD32 ClearDepth; /* Value used to clear depth buffer */
- CARD32 ClearStencil; /* Value used to clear stencil */
+ int32_t ClearColor; /* Color used to clear color buffer */
+ int32_t ClearDepth; /* Value used to clear depth buffer */
+ int32_t ClearStencil; /* Value used to clear stencil */
/* Map GL texture units onto hardware
*/