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authorBrian Paul <brian.paul@tungstengraphics.com>2004-01-20 02:49:27 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-01-20 02:49:27 +0000
commitd3fd7ba8af15bead2f770d68a893449adeb11397 (patch)
tree2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/r128/r128_ioctl.h
parent988a8862c8379c0312d40353ee4b35537dff59a1 (diff)
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_ioctl.h')
-rw-r--r--src/mesa/drivers/dri/r128/r128_ioctl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h
index b0f6b363a5..d10758feff 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.h
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.h
@@ -94,7 +94,7 @@ void r128WaitForVBlank( r128ContextPtr rmesa );
extern void r128WaitForIdleLocked( r128ContextPtr rmesa );
-extern void r128DDInitIoctlFuncs( GLcontext *ctx );
+extern void r128InitIoctlFuncs( struct dd_function_table *functions );
/* ================================================================