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authorBrian Paul <brian.paul@tungstengraphics.com>2003-08-22 20:11:43 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-08-22 20:11:43 +0000
commit5df82c82bd53db90eb72c5aad4dd20cf6f1116b1 (patch)
treef04fc69df71104df2a4cec03346abc3d4c3f4bbb /src/mesa/drivers/dri/r128/r128_span.c
parent1a84876d7907df90add3f59d3396ce0bbb905040 (diff)
patch to import Jon Smirl's work from Bitkeeper
Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_span.c')
-rw-r--r--src/mesa/drivers/dri/r128/r128_span.c475
1 files changed, 475 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c
new file mode 100644
index 0000000000..c6f3195942
--- /dev/null
+++ b/src/mesa/drivers/dri/r128/r128_span.c
@@ -0,0 +1,475 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_span.c,v 1.8 2002/10/30 12:51:39 alanh Exp $ */
+/**************************************************************************
+
+Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
+ Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, PRECISION INSIGHT AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Kevin E. Martin <martin@valinux.com>
+ *
+ */
+
+#include "r128_context.h"
+#include "r128_ioctl.h"
+#include "r128_state.h"
+#include "r128_span.h"
+#include "r128_tex.h"
+
+#include "swrast/swrast.h"
+
+#define DBG 0
+
+#define HAVE_HW_DEPTH_SPANS 1
+#define HAVE_HW_DEPTH_PIXELS 1
+
+#define LOCAL_VARS \
+ r128ContextPtr rmesa = R128_CONTEXT(ctx); \
+ r128ScreenPtr r128scrn = rmesa->r128Screen; \
+ __DRIscreenPrivate *sPriv = rmesa->driScreen; \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ GLuint pitch = r128scrn->frontPitch * r128scrn->cpp; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(sPriv->pFB + \
+ rmesa->drawOffset + \
+ (dPriv->x * r128scrn->cpp) + \
+ (dPriv->y * pitch)); \
+ char *read_buf = (char *)(sPriv->pFB + \
+ rmesa->readOffset + \
+ (dPriv->x * r128scrn->cpp) + \
+ (dPriv->y * pitch)); \
+ GLuint p; \
+ (void) read_buf; (void) buf; (void) p
+
+#define LOCAL_DEPTH_VARS \
+ r128ContextPtr rmesa = R128_CONTEXT(ctx); \
+ r128ScreenPtr r128scrn = rmesa->r128Screen; \
+ __DRIscreenPrivate *sPriv = rmesa->driScreen; \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ GLuint height = dPriv->h; \
+ (void) r128scrn; (void) sPriv; (void) height
+
+#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
+
+
+#define CLIPPIXEL( _x, _y ) \
+ ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
+
+
+#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
+ if ( _y < miny || _y >= maxy ) { \
+ _n1 = 0, _x1 = x; \
+ } else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
+ if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
+ }
+
+#define Y_FLIP( _y ) (height - _y - 1)
+
+
+#define HW_LOCK() \
+ r128ContextPtr rmesa = R128_CONTEXT(ctx); \
+ FLUSH_BATCH( rmesa ); \
+ LOCK_HARDWARE( rmesa ); \
+ r128WaitForIdleLocked( rmesa );
+
+#define HW_CLIPLOOP() \
+ do { \
+ __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ int _nc = dPriv->numClipRects; \
+ \
+ while ( _nc-- ) { \
+ int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
+
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+
+#define HW_UNLOCK() \
+ UNLOCK_HARDWARE( rmesa )
+
+
+
+/* ================================================================
+ * Color buffer
+ */
+
+/* 16 bit, RGB565 color spanline and pixel functions
+ */
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = R128PACKCOLOR565( color[0], color[1], color[2] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3))
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLushort *)(buf + _x*2 + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
+ rgba[0] = (p >> 8) & 0xf8; \
+ rgba[1] = (p >> 3) & 0xfc; \
+ rgba[2] = (p << 3) & 0xf8; \
+ rgba[3] = 0xff; \
+ if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \
+ if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \
+ if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; \
+ } while (0)
+
+#define TAG(x) r128##x##_RGB565
+#include "spantmp.h"
+
+#define READ_DEPTH(d, _x, _y) \
+ d = *(GLushort *)(buf + _x*2 + _y*pitch)
+
+/* 32 bit, ARGB8888 color spanline and pixel functions
+ */
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = R128PACKCOLOR8888( color[0], color[1], color[2], color[3] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \
+ (g << 8) | \
+ (r << 16) | \
+ (a << 24) )
+
+#define WRITE_PIXEL( _x, _y, p ) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = p
+
+#define READ_RGBA( rgba, _x, _y ) \
+do { \
+ GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 0xff;/*(p >> 24) & 0xff;*/ \
+} while (0)
+
+#define TAG(x) r128##x##_ARGB8888
+#include "spantmp.h"
+
+
+/* 24 bit, RGB888 color spanline and pixel functions */
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = R128PACKCOLOR888( color[0], color[1], color[2] )
+
+#define WRITE_RGBA(_x, _y, r, g, b, a) \
+ *(GLuint *)(buf + _x*3 + _y*pitch) = ((r << 16) | \
+ (g << 8) | \
+ (b << 0))
+
+#define WRITE_PIXEL(_x, _y, p) \
+ *(GLuint *)(buf + _x*3 + _y*pitch) = p
+
+#define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = *(GLuint *)(read_buf + _x*3 + _y*pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 0xff; \
+ } while (0)
+
+/* ================================================================
+ * Depth buffer
+ */
+
+/* 16-bit depth buffer functions
+ */
+#define WRITE_DEPTH_SPAN() \
+ r128WriteDepthSpanLocked( rmesa, n, \
+ x + dPriv->x, \
+ y + dPriv->y, \
+ depth, mask );
+
+#define WRITE_DEPTH_PIXELS() \
+do { \
+ GLint ox[MAX_WIDTH]; \
+ GLint oy[MAX_WIDTH]; \
+ for ( i = 0 ; i < n ; i++ ) { \
+ ox[i] = x[i] + dPriv->x; \
+ } \
+ for ( i = 0 ; i < n ; i++ ) { \
+ oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
+ } \
+ r128WriteDepthPixelsLocked( rmesa, n, ox, oy, depth, mask ); \
+} while (0)
+
+#define READ_DEPTH_SPAN() \
+do { \
+ GLushort *buf = (GLushort *)((GLubyte *)sPriv->pFB + \
+ r128scrn->spanOffset); \
+ GLint i; \
+ \
+ r128ReadDepthSpanLocked( rmesa, n, \
+ x + dPriv->x, \
+ y + dPriv->y ); \
+ r128WaitForIdleLocked( rmesa ); \
+ \
+ for ( i = 0 ; i < n ; i++ ) { \
+ depth[i] = buf[i]; \
+ } \
+} while (0)
+
+#define READ_DEPTH_PIXELS() \
+do { \
+ GLushort *buf = (GLushort *)((GLubyte *)sPriv->pFB + \
+ r128scrn->spanOffset); \
+ GLint i, remaining = n; \
+ \
+ while ( remaining > 0 ) { \
+ GLint ox[MAX_WIDTH]; \
+ GLint oy[MAX_WIDTH]; \
+ GLint count; \
+ \
+ if ( remaining <= 128 ) { \
+ count = remaining; \
+ } else { \
+ count = 128; \
+ } \
+ for ( i = 0 ; i < count ; i++ ) { \
+ ox[i] = x[i] + dPriv->x; \
+ } \
+ for ( i = 0 ; i < count ; i++ ) { \
+ oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
+ } \
+ \
+ r128ReadDepthPixelsLocked( rmesa, count, ox, oy ); \
+ r128WaitForIdleLocked( rmesa ); \
+ \
+ for ( i = 0 ; i < count ; i++ ) { \
+ depth[i] = buf[i]; \
+ } \
+ depth += count; \
+ x += count; \
+ y += count; \
+ remaining -= count; \
+ } \
+} while (0)
+
+#define TAG(x) r128##x##_16
+#include "depthtmp.h"
+
+
+/* 24-bit depth, 8-bit stencil buffer functions
+ */
+#define WRITE_DEPTH_SPAN() \
+ r128WriteDepthSpanLocked( rmesa, n, \
+ x + dPriv->x, \
+ y + dPriv->y, \
+ depth, mask );
+
+#define WRITE_DEPTH_PIXELS() \
+do { \
+ GLint ox[MAX_WIDTH]; \
+ GLint oy[MAX_WIDTH]; \
+ for ( i = 0 ; i < n ; i++ ) { \
+ ox[i] = x[i] + dPriv->x; \
+ } \
+ for ( i = 0 ; i < n ; i++ ) { \
+ oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
+ } \
+ r128WriteDepthPixelsLocked( rmesa, n, ox, oy, depth, mask ); \
+} while (0)
+
+#define READ_DEPTH_SPAN() \
+do { \
+ GLuint *buf = (GLuint *)((GLubyte *)sPriv->pFB + \
+ r128scrn->spanOffset); \
+ GLint i; \
+ \
+ r128ReadDepthSpanLocked( rmesa, n, \
+ x + dPriv->x, \
+ y + dPriv->y ); \
+ r128WaitForIdleLocked( rmesa ); \
+ \
+ for ( i = 0 ; i < n ; i++ ) { \
+ depth[i] = buf[i] & 0x00ffffff; \
+ } \
+} while (0)
+
+#define READ_DEPTH_PIXELS() \
+do { \
+ GLuint *buf = (GLuint *)((GLubyte *)sPriv->pFB + \
+ r128scrn->spanOffset); \
+ GLint i, remaining = n; \
+ \
+ while ( remaining > 0 ) { \
+ GLint ox[MAX_WIDTH]; \
+ GLint oy[MAX_WIDTH]; \
+ GLint count; \
+ \
+ if ( remaining <= 128 ) { \
+ count = remaining; \
+ } else { \
+ count = 128; \
+ } \
+ for ( i = 0 ; i < count ; i++ ) { \
+ ox[i] = x[i] + dPriv->x; \
+ } \
+ for ( i = 0 ; i < count ; i++ ) { \
+ oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
+ } \
+ \
+ r128ReadDepthPixelsLocked( rmesa, count, ox, oy ); \
+ r128WaitForIdleLocked( rmesa ); \
+ \
+ for ( i = 0 ; i < count ; i++ ) { \
+ depth[i] = buf[i] & 0x00ffffff; \
+ } \
+ depth += count; \
+ x += count; \
+ y += count; \
+ remaining -= count; \
+ } \
+} while (0)
+
+#define TAG(x) r128##x##_24_8
+#include "depthtmp.h"
+
+
+
+/* ================================================================
+ * Stencil buffer
+ */
+
+/* FIXME: Add support for hardware stencil buffers.
+ */
+
+
+/* 32 bit depthbuffer functions */
+#define WRITE_DEPTH(_x, _y, d) \
+ *(GLuint *)(buf + _x*4 + _y*pitch) = d
+
+
+
+/*
+ * This function is called to specify which buffer to read and write
+ * for software rasterization (swrast) fallbacks. This doesn't necessarily
+ * correspond to glDrawBuffer() or glReadBuffer() calls.
+ */
+static void r128DDSetBuffer( GLcontext *ctx,
+ GLframebuffer *colorBuffer,
+ GLuint bufferBit )
+{
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+
+ switch ( bufferBit ) {
+ case FRONT_LEFT_BIT:
+ if ( rmesa->sarea->pfCurrentPage == 1 ) {
+ rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->backOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->backPitch;
+ } else {
+ rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->frontOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->frontPitch;
+ }
+ break;
+ case BACK_LEFT_BIT:
+ if ( rmesa->sarea->pfCurrentPage == 1 ) {
+ rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->frontOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->frontPitch;
+ } else {
+ rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->backOffset;
+ rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->backPitch;
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+
+void r128DDInitSpanFuncs( GLcontext *ctx )
+{
+ r128ContextPtr rmesa = R128_CONTEXT(ctx);
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
+
+ swdd->SetBuffer = r128DDSetBuffer;
+
+ switch ( rmesa->r128Screen->cpp ) {
+ case 2:
+ swdd->WriteRGBASpan = r128WriteRGBASpan_RGB565;
+ swdd->WriteRGBSpan = r128WriteRGBSpan_RGB565;
+ swdd->WriteMonoRGBASpan = r128WriteMonoRGBASpan_RGB565;
+ swdd->WriteRGBAPixels = r128WriteRGBAPixels_RGB565;
+ swdd->WriteMonoRGBAPixels = r128WriteMonoRGBAPixels_RGB565;
+ swdd->ReadRGBASpan = r128ReadRGBASpan_RGB565;
+ swdd->ReadRGBAPixels = r128ReadRGBAPixels_RGB565;
+ break;
+
+ case 4:
+ swdd->WriteRGBASpan = r128WriteRGBASpan_ARGB8888;
+ swdd->WriteRGBSpan = r128WriteRGBSpan_ARGB8888;
+ swdd->WriteMonoRGBASpan = r128WriteMonoRGBASpan_ARGB8888;
+ swdd->WriteRGBAPixels = r128WriteRGBAPixels_ARGB8888;
+ swdd->WriteMonoRGBAPixels = r128WriteMonoRGBAPixels_ARGB8888;
+ swdd->ReadRGBASpan = r128ReadRGBASpan_ARGB8888;
+ swdd->ReadRGBAPixels = r128ReadRGBAPixels_ARGB8888;
+ break;
+
+ default:
+ break;
+ }
+
+ switch ( rmesa->glCtx->Visual.depthBits ) {
+ case 16:
+ swdd->ReadDepthSpan = r128ReadDepthSpan_16;
+ swdd->WriteDepthSpan = r128WriteDepthSpan_16;
+ swdd->ReadDepthPixels = r128ReadDepthPixels_16;
+ swdd->WriteDepthPixels = r128WriteDepthPixels_16;
+ break;
+
+ case 24:
+ swdd->ReadDepthSpan = r128ReadDepthSpan_24_8;
+ swdd->WriteDepthSpan = r128WriteDepthSpan_24_8;
+ swdd->ReadDepthPixels = r128ReadDepthPixels_24_8;
+ swdd->WriteDepthPixels = r128WriteDepthPixels_24_8;
+ break;
+
+ default:
+ break;
+ }
+
+ swdd->WriteCI8Span = NULL;
+ swdd->WriteCI32Span = NULL;
+ swdd->WriteMonoCISpan = NULL;
+ swdd->WriteCI32Pixels = NULL;
+ swdd->WriteMonoCIPixels = NULL;
+ swdd->ReadCI32Span = NULL;
+ swdd->ReadCI32Pixels = NULL;
+}