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authorBrian Paul <brian.paul@tungstengraphics.com>2005-10-05 01:48:07 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-10-05 01:48:07 +0000
commita9fc8ba756dd25a07dc19058fe60f65bda82a055 (patch)
treeaa863fa82d93ea468d6c16e3db6fa74ad1ffb5cb /src/mesa/drivers/dri/r128
parent91802fdf730451aaa0246f514f6778ffaef92c50 (diff)
In gl_texture_image replace IntFormat with InternalFormat and Format with
_BaseFormat to be consistant with gl_renderbuffer.
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r--src/mesa/drivers/dri/r128/r128_texstate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c
index c22323b68f..6b43f21cd4 100644
--- a/src/mesa/drivers/dri/r128/r128_texstate.c
+++ b/src/mesa/drivers/dri/r128/r128_texstate.c
@@ -201,7 +201,7 @@ static GLboolean r128UpdateTextureEnv( GLcontext *ctx, int unit )
GLint source = rmesa->tmu_source[unit];
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[source];
const struct gl_texture_object *tObj = texUnit->_Current;
- const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
+ const GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
GLuint combine;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {