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authorMichel Dänzer <daenzer@vmware.com>2010-03-12 19:00:47 +0100
committerMichel Dänzer <daenzer@vmware.com>2010-03-12 19:00:47 +0100
commitb13e305ee1a2454265fd957a99640a2e49507bea (patch)
treee62dfd0ff761ec89de478499130d58d4b119aa0d /src/mesa/drivers/dri/r128
parentd1ca1599f0319f5c99852ce24420aa592e806db0 (diff)
parent8561bec0ac1ae5a8871c86f1f2cc29d44cb0f878 (diff)
Merge branch '7.8'
Diffstat (limited to 'src/mesa/drivers/dri/r128')
-rw-r--r--src/mesa/drivers/dri/r128/r128_tex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index 24fbf8f519..4ec4be9a47 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -468,7 +468,7 @@ static void r128TexEnv( GLcontext *ctx, GLenum target,
* certain point. It is better than completely ignoring the LOD
* bias. Unfortunately there isn't much range in the bias, the
* spec mentions strides that vary between 0.5 and 2.0 but these
- * numbers don't seem to relate the the GL LOD bias value at all.
+ * numbers don't seem to relate to the GL LOD bias value at all.
*/
if ( param[0] >= 1.0 ) {
bias = -128;