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authorRoland Scheidegger <rscheidegger@gmx.ch>2004-12-08 17:32:46 +0000
committerRoland Scheidegger <rscheidegger@gmx.ch>2004-12-08 17:32:46 +0000
commitb31b7836d6e7abf80dd4feacce333d4b1fe6e4ab (patch)
tree69a6cac0c72bb720919cf727bcb53d40d6920c13 /src/mesa/drivers/dri/r200/r200_context.h
parentfc236723273d4d872ae5e7cac876ea20175df10d (diff)
(Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only fast z clear and z buffer compression are supported for now, hierarchical-z is not. Still problems with multiple apps and z/stencil readback, which is why hyperz is disabled per default. Also add the new point sprite packet drm 1.13 accepts to the sanity code.
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_context.h')
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 9af5c9390a..bb5a3cf30d 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -102,6 +102,7 @@ struct r200_colorbuffer_state {
struct r200_depthbuffer_state {
+ GLuint clear;
GLfloat scale;
};
@@ -930,6 +931,8 @@ struct r200_context {
/* Configuration cache
*/
driOptionCache optionCache;
+
+ GLboolean using_hyperz;
};
#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))