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authorEric Anholt <eric@anholt.net>2010-10-03 15:15:18 -0700
committerEric Anholt <eric@anholt.net>2010-10-04 16:08:17 -0700
commite27c88d8e6c9d18bfa793f884d02ce6011c4bdde (patch)
tree81c15ee31a921f25e0d261b490ee28b32def6f65 /src/mesa/drivers/dri/r200/r200_vertprog.h
parent9faf64bc32cf7c1a06a302fff9f80d7e2e2685d5 (diff)
i965: Add trivial dead code elimination in the new FS backend.
The glsl core should be handling most dead code issues for us, but we generate some things in codegen that may not get used, like the 1/w value or pixel deltas. It seems a lot easier this way than trying to work out up front whether we're going to use those values or not.
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