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authorIan Romanick <idr@us.ibm.com>2005-07-18 12:31:24 +0000
committerIan Romanick <idr@us.ibm.com>2005-07-18 12:31:24 +0000
commit9bdfee3a470a535ebe31074651fbacf680bcea6a (patch)
treefba4d709fc92d1afafdf77f0e9db9a82e1d52831 /src/mesa/drivers/dri/r200/r200_vtxfmt.c
parente0e993c5ff090058037875642dcd34727a3d8760 (diff)
Wrap every place that accesses a dispatch table with a macro. A new script-
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_vtxfmt.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt.c58
1 files changed, 30 insertions, 28 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt.c b/src/mesa/drivers/dri/r200/r200_vtxfmt.c
index 32d1ac5219..c5d1f131d0 100644
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt.c
+++ b/src/mesa/drivers/dri/r200/r200_vtxfmt.c
@@ -58,6 +58,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_context.h"
#include "tnl/t_array_api.h"
+#include "dispatch.h"
+
static void r200VtxFmtFlushVertices( GLcontext *, GLuint );
static void count_func( const char *name, struct dynfn *l )
@@ -411,13 +413,13 @@ static void dispatch_multitexcoord( GLuint count, GLuint unit, GLfloat * f )
{
switch( count ) {
case 3:
- GL_CALL(MultiTexCoord3fvARB)( GL_TEXTURE0+unit, f );
+ CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
break;
case 2:
- GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE0+unit, f );
+ CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
break;
case 1:
- GL_CALL(MultiTexCoord1fvARB)( GL_TEXTURE0+unit, f );
+ CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (GL_TEXTURE0+unit, f));
break;
default:
assert( count == 0 );
@@ -465,7 +467,7 @@ void VFMT_FALLBACK( const char *caller )
assert(rmesa->dma.flush == 0);
rmesa->vb.fell_back = GL_TRUE;
rmesa->vb.installed = GL_FALSE;
- GL_CALL(Begin)( prim );
+ CALL_Begin(GET_DISPATCH(), (prim));
if (rmesa->vb.installed_color_3f_sz == 4)
alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
@@ -476,30 +478,30 @@ void VFMT_FALLBACK( const char *caller )
GLuint offset = 3;
if (ind0 & R200_VTX_N0) {
- GL_CALL(Normal3fv)( &tmp[i][offset] );
+ CALL_Normal3fv(GET_DISPATCH(), (&tmp[i][offset]));
offset += 3;
}
if (ind0 & R200_VTX_DISCRETE_FOG) {
- GL_CALL(FogCoordfvEXT)( &tmp[i][offset] );
+ CALL_FogCoordfvEXT(GET_DISPATCH(), (&tmp[i][offset]));
offset++;
}
if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- GL_CALL(Color4ubv)( (GLubyte *)&tmp[i][offset] );
+ CALL_Color4ubv(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset]));
offset++;
}
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- GL_CALL(Color4fv)( &tmp[i][offset] );
+ CALL_Color4fv(GET_DISPATCH(), (&tmp[i][offset]));
offset+=4;
}
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
- GL_CALL(Color3fv)( &tmp[i][offset] );
+ CALL_Color3fv(GET_DISPATCH(), (&tmp[i][offset]));
offset+=3;
}
if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA) {
- GL_CALL(SecondaryColor3ubvEXT)( (GLubyte *)&tmp[i][offset] );
+ CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((GLubyte *)&tmp[i][offset]));
offset++;
}
@@ -509,42 +511,42 @@ void VFMT_FALLBACK( const char *caller )
offset += count;
}
- GL_CALL(Vertex3fv)( &tmp[i][0] );
+ CALL_Vertex3fv(GET_DISPATCH(), (&tmp[i][0]));
}
/* Replay current vertex
*/
if (ind0 & R200_VTX_N0)
- GL_CALL(Normal3fv)( rmesa->vb.normalptr );
+ CALL_Normal3fv(GET_DISPATCH(), (rmesa->vb.normalptr));
if (ind0 & R200_VTX_DISCRETE_FOG) {
- GL_CALL(FogCoordfvEXT)( rmesa->vb.fogptr );
+ CALL_FogCoordfvEXT(GET_DISPATCH(), (rmesa->vb.fogptr));
}
if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA) {
- GL_CALL(Color4ub)( rmesa->vb.colorptr->red,
- rmesa->vb.colorptr->green,
- rmesa->vb.colorptr->blue,
- rmesa->vb.colorptr->alpha );
+ CALL_Color4ub(GET_DISPATCH(), (rmesa->vb.colorptr->red,
+ rmesa->vb.colorptr->green,
+ rmesa->vb.colorptr->blue,
+ rmesa->vb.colorptr->alpha));
}
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA) {
- GL_CALL(Color4fv)( rmesa->vb.floatcolorptr );
+ CALL_Color4fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
}
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0) {
- GL_CALL(Color4f)( rmesa->vb.floatcolorptr[0],
- rmesa->vb.floatcolorptr[1],
- rmesa->vb.floatcolorptr[2],
- alpha );
+ CALL_Color4f(GET_DISPATCH(), (rmesa->vb.floatcolorptr[0],
+ rmesa->vb.floatcolorptr[1],
+ rmesa->vb.floatcolorptr[2],
+ alpha));
}
else {
- GL_CALL(Color3fv)( rmesa->vb.floatcolorptr );
+ CALL_Color3fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
}
}
if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA)
- GL_CALL(SecondaryColor3ubEXT)( rmesa->vb.specptr->red,
- rmesa->vb.specptr->green,
- rmesa->vb.specptr->blue );
+ CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa->vb.specptr->red,
+ rmesa->vb.specptr->green,
+ rmesa->vb.specptr->blue));
for ( unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++ ) {
count = VTX_TEXn_COUNT( ind1, unit );
@@ -882,7 +884,7 @@ static void r200_Materialfv( GLenum face, GLenum pname,
if (rmesa->vb.prim[0] != GL_POLYGON+1) {
VFMT_FALLBACK( __FUNCTION__ );
- GL_CALL(Materialfv)( face, pname, params );
+ CALL_Materialfv(GET_DISPATCH(), (face, pname, params));
return;
}
_mesa_noop_Materialfv( face, pname, params );
@@ -921,7 +923,7 @@ static void r200_Begin( GLenum mode )
r200VtxfmtValidate( ctx );
if (!rmesa->vb.installed) {
- GL_CALL(Begin)( mode );
+ CALL_Begin(GET_DISPATCH(), (mode));
return;
}