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authorNicolai Haehnle <nhaehnle@gmail.com>2009-02-14 21:43:30 +0100
committerNicolai Haehnle <nhaehnle@gmail.com>2009-02-14 21:46:44 +0100
commit7d19d2768491f4de3b674106e93c24d29712404f (patch)
treeb1a5404701fac69f541820ac64077986b00194df /src/mesa/drivers/dri/r200
parent2d9471b28159b9af952c6a87868ff648a6055c55 (diff)
radeon-common: Fix crash in glGetTexImage
Since texture images are now stored in miptrees, we cannot usually access them directly via the Data pointer. So we wrap Mesa's implementation by map/unmap calls. This crash was triggered by Sauerbraten, Piglit now contains a regression test. Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index c0d1723c77..5daacb8c95 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -512,6 +512,8 @@ void r200InitTextureFuncs( struct dd_function_table *functions )
#else
functions->TexSubImage3D = _mesa_store_texsubimage3d;
#endif
+ functions->GetTexImage = radeonGetTexImage;
+ functions->GetCompressedTexImage = radeonGetCompressedTexImage;
functions->NewTextureObject = r200NewTextureObject;
// functions->BindTexture = r200BindTexture;
functions->DeleteTexture = r200DeleteTexture;