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authorNicolai Hähnle <nhaehnle@gmail.com>2009-08-30 18:51:29 +0200
committerNicolai Hähnle <nhaehnle@gmail.com>2009-08-30 18:51:46 +0200
commitd1b4351e603522be11061522cb6b685da9ef1fee (patch)
treea37327b25fd436d1f84fb166ca22abd0ef797ed2 /src/mesa/drivers/dri/r300/compiler/radeon_program.h
parentd6d71e5bf4a720a1ee84c96231aec539ec17a7c6 (diff)
r300: Remove all Mesa dependencies from the shader compiler
In particular, this removes the dependency on prog_instruction, which unfortunately creates some code duplication, but also opens a path towards adding some hardware-specific things in there. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/radeon_program.h')
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.h230
1 files changed, 203 insertions, 27 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index 561958608c..a2ab757fec 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -28,37 +28,211 @@
#ifndef __RADEON_PROGRAM_H_
#define __RADEON_PROGRAM_H_
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
-#include "shader/program.h"
-#include "shader/prog_instruction.h"
+#include <stdint.h>
+#include <string.h>
+
+#include "radeon_opcodes.h"
+#include "radeon_code.h"
struct radeon_compiler;
-struct rc_instruction;
-struct rc_program;
-enum {
- PROGRAM_BUILTIN = PROGRAM_FILE_MAX /**< not a real register, but a special swizzle constant */
+typedef enum {
+ RC_SATURATE_NONE = 0,
+ RC_SATURATE_ZERO_ONE,
+ RC_SATURATE_MINUS_PLUS_ONE
+} rc_saturate_mode;
+
+typedef enum {
+ RC_TEXTURE_2D_ARRAY,
+ RC_TEXTURE_1D_ARRAY,
+ RC_TEXTURE_CUBE,
+ RC_TEXTURE_3D,
+ RC_TEXTURE_RECT,
+ RC_TEXTURE_2D,
+ RC_TEXTURE_1D
+} rc_texture_target;
+
+typedef enum {
+ /**
+ * Used to indicate unused register descriptions and
+ * source register that use a constant swizzle.
+ */
+ RC_FILE_NONE = 0,
+ RC_FILE_TEMPORARY,
+
+ /**
+ * Input register.
+ *
+ * \note The compiler attaches no implicit semantics to input registers.
+ * Fragment/vertex program specific semantics must be defined explicitly
+ * using the appropriate compiler interfaces.
+ */
+ RC_FILE_INPUT,
+
+ /**
+ * Output register.
+ *
+ * \note The compiler attaches no implicit semantics to input registers.
+ * Fragment/vertex program specific semantics must be defined explicitly
+ * using the appropriate compiler interfaces.
+ */
+ RC_FILE_OUTPUT,
+ RC_FILE_ADDRESS,
+
+ /**
+ * Indicates a constant from the \ref rc_constant_list .
+ */
+ RC_FILE_CONSTANT
+} rc_register_file;
+
+#define RC_REGISTER_INDEX_BITS 10
+#define RC_REGISTER_MAX_INDEX (1 << RC_REGISTER_INDEX_BITS)
+
+typedef enum {
+ RC_SWIZZLE_X = 0,
+ RC_SWIZZLE_Y,
+ RC_SWIZZLE_Z,
+ RC_SWIZZLE_W,
+ RC_SWIZZLE_ZERO,
+ RC_SWIZZLE_ONE,
+ RC_SWIZZLE_HALF,
+ RC_SWIZZLE_UNUSED
+} rc_swizzle;
+
+#define RC_MAKE_SWIZZLE(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
+#define RC_MAKE_SWIZZLE_SMEAR(a) RC_MAKE_SWIZZLE((a),(a),(a),(a))
+#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
+#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
+
+#define RC_SWIZZLE_XYZW RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_W)
+#define RC_SWIZZLE_XXXX RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_X)
+#define RC_SWIZZLE_YYYY RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_Y)
+#define RC_SWIZZLE_ZZZZ RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_Z)
+#define RC_SWIZZLE_WWWW RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_W)
+#define RC_SWIZZLE_0000 RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_ZERO)
+#define RC_SWIZZLE_1111 RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_ONE)
+
+/**
+ * \name Bitmasks for components of vectors.
+ *
+ * Used for write masks, negation masks, etc.
+ */
+/*@{*/
+#define RC_MASK_NONE 0
+#define RC_MASK_X 1
+#define RC_MASK_Y 2
+#define RC_MASK_Z 4
+#define RC_MASK_W 8
+#define RC_MASK_XY (RC_MASK_X|RC_MASK_Y)
+#define RC_MASK_XYZ (RC_MASK_X|RC_MASK_Y|RC_MASK_Z)
+#define RC_MASK_XYW (RC_MASK_X|RC_MASK_Y|RC_MASK_W)
+#define RC_MASK_XYZW (RC_MASK_X|RC_MASK_Y|RC_MASK_Z|RC_MASK_W)
+/*@}*/
+
+struct rc_src_register {
+ rc_register_file File:3;
+
+ /** Negative values may be used for relative addressing. */
+ signed int Index:(RC_REGISTER_INDEX_BITS+1);
+ unsigned int RelAddr:1;
+
+ unsigned int Swizzle:12;
+
+ /** Take the component-wise absolute value */
+ unsigned int Abs:1;
+
+ /** Post-Abs negation. */
+ unsigned int Negate:4;
+};
+
+struct rc_dst_register {
+ rc_register_file File:3;
+
+ /** Negative values may be used for relative addressing. */
+ signed int Index:(RC_REGISTER_INDEX_BITS+1);
+ unsigned int RelAddr:1;
+
+ unsigned int WriteMask:4;
+};
+
+/**
+ * Instructions are maintained by the compiler in a doubly linked list
+ * of these structures.
+ *
+ * This instruction format is intended to be expanded for hardware-specific
+ * trickery. At different stages of compilation, a different set of
+ * instruction types may be valid.
+ */
+struct rc_sub_instruction {
+ struct rc_src_register SrcReg[3];
+ struct rc_dst_register DstReg;
+
+ /**
+ * Opcode of this instruction, according to \ref rc_opcode enums.
+ */
+ rc_opcode Opcode:8;
+
+ /**
+ * Saturate each value of the result to the range [0,1] or [-1,1],
+ * according to \ref rc_saturate_mode enums.
+ */
+ rc_saturate_mode SaturateMode:2;
+
+ /**
+ * \name Extra fields for TEX, TXB, TXD, TXL, TXP instructions.
+ */
+ /*@{*/
+ /** Source texture unit. */
+ unsigned int TexSrcUnit:5;
+
+ /** Source texture target, one of the \ref rc_texture_target enums */
+ rc_texture_target TexSrcTarget:3;
+
+ /** True if tex instruction should do shadow comparison */
+ unsigned int TexShadow:1;
+ /*@}*/
+};
+
+struct rc_instruction {
+ struct rc_instruction * Prev;
+ struct rc_instruction * Next;
+
+ struct rc_sub_instruction I;
+};
+
+struct rc_program {
+ /**
+ * Instructions.Next points to the first instruction,
+ * Instructions.Prev points to the last instruction.
+ */
+ struct rc_instruction Instructions;
+
+ /* Long term, we should probably remove InputsRead & OutputsWritten,
+ * since updating dependent state can be fragile, and they aren't
+ * actually used very often. */
+ uint32_t InputsRead;
+ uint32_t OutputsWritten;
+ uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */
+
+ struct rc_constant_list Constants;
};
enum {
- OPCODE_REPL_ALPHA = MAX_OPCODE /**< used in paired instructions */
+ OPCODE_REPL_ALPHA = MAX_RC_OPCODE /**< used in paired instructions */
};
-#define SWIZZLE_0000 MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO)
-#define SWIZZLE_1111 MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE)
-static inline GLuint get_swz(GLuint swz, GLuint idx)
+static inline rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
{
if (idx & 0x4)
return idx;
return GET_SWZ(swz, idx);
}
-static inline GLuint combine_swizzles4(GLuint src, GLuint swz_x, GLuint swz_y, GLuint swz_z, GLuint swz_w)
+static inline unsigned int combine_swizzles4(unsigned int src,
+ rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
{
- GLuint ret = 0;
+ unsigned int ret = 0;
ret |= get_swz(src, swz_x);
ret |= get_swz(src, swz_y) << 3;
@@ -68,22 +242,24 @@ static inline GLuint combine_swizzles4(GLuint src, GLuint swz_x, GLuint swz_y, G
return ret;
}
-static inline GLuint combine_swizzles(GLuint src, GLuint swz)
+static inline unsigned int combine_swizzles(unsigned int src, unsigned int swz)
{
- GLuint ret = 0;
+ unsigned int ret = 0;
- ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_X));
- ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Y)) << 3;
- ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Z)) << 6;
- ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_W)) << 9;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X));
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9;
return ret;
}
-static INLINE void reset_srcreg(struct prog_src_register* reg)
+struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
+
+static inline void reset_srcreg(struct rc_src_register* reg)
{
- _mesa_bzero(reg, sizeof(*reg));
- reg->Swizzle = SWIZZLE_NOOP;
+ memset(reg, 0, sizeof(reg));
+ reg->Swizzle = RC_SWIZZLE_XYZW;
}
@@ -92,13 +268,13 @@ static INLINE void reset_srcreg(struct prog_src_register* reg)
*
* The function will be called once for each instruction.
* It has to either emit the appropriate transformed code for the instruction
- * and return GL_TRUE, or return GL_FALSE if it doesn't understand the
+ * and return true, or return false if it doesn't understand the
* instruction.
*
* The function gets passed the userData as last parameter.
*/
struct radeon_program_transformation {
- GLboolean (*function)(
+ int (*function)(
struct radeon_compiler*,
struct rc_instruction*,
void*);
@@ -110,7 +286,7 @@ void radeonLocalTransform(
int num_transformations,
struct radeon_program_transformation* transformations);
-GLint rc_find_free_temporary(struct radeon_compiler * c);
+unsigned int rc_find_free_temporary(struct radeon_compiler * c);
struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c);
struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after);