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authorMarek Olšák <maraeo@gmail.com>2010-12-02 15:56:38 +0100
committerMarek Olšák <maraeo@gmail.com>2010-12-02 17:48:08 +0100
commit23390e2f5cf1050f98c70c8603e374191e7d84e7 (patch)
treeecec71a8a90d0af4d2beb7b7e675a49950883dc6 /src/mesa/drivers/dri/r300/compiler
parent14e2dc9c66b332b2527201e65a4dbe2ded968669 (diff)
r300/compiler: disable the swizzle lowering pass in vertex shaders
It was a no-op because all swizzles are native there.
Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler')
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
index a321e26fed..dab593310e 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@ -1063,7 +1063,6 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c)
{"dataflow optimize", 1, opt, rc_optimize, NULL},
/* This pass must be done after optimizations. */
{"source conflict resolve", 1, 1, rc_local_transform, resolve_src_conflicts},
- {"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL},
{"register allocation", 1, opt, allocate_temporary_registers, NULL},
{"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table},
{"final code validation", 0, 1, rc_validate_final_shader, NULL},