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authorMarek Olšák <maraeo@gmail.com>2010-05-26 04:18:27 +0200
committerMarek Olšák <maraeo@gmail.com>2010-05-26 04:47:26 +0200
commit5c067a63040cc66f0320f30482529a4ff1bd3811 (patch)
tree0dc371d1dc23ad42a8f5c361acfabd388afbad41 /src/mesa/drivers/dri/r300/r300_blit.c
parentf2582da3bb72b06d7a751537898f752e110857c7 (diff)
r300/compiler: move hardware caps to the radeon_compiler base struct
Needed for vertex shaders too.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_blit.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_blit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
index 0865a45644..6fd41b6f41 100644
--- a/src/mesa/drivers/dri/r300/r300_blit.c
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -118,8 +118,8 @@ static void create_fragment_program(struct r300_context *r300)
compiler.OutputColor[0] = FRAG_RESULT_COLOR;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
compiler.enable_shadow_ambient = GL_TRUE;
- compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
- compiler.max_temp_regs = (compiler.is_r500) ? 128 : 32;
+ compiler.Base.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
+ compiler.Base.max_temp_regs = (compiler.Base.is_r500) ? 128 : 32;
compiler.code = &r300->blit.fp_code;
compiler.AllocateHwInputs = fp_allocate_hw_inputs;