diff options
author | Maciej Cencora <m.cencora@gmail.com> | 2009-06-07 21:34:44 +0200 |
---|---|---|
committer | Maciej Cencora <m.cencora@gmail.com> | 2009-06-11 23:24:25 +0200 |
commit | 9abc72d1fc0aada59a76bd602ebc36db9a729b5b (patch) | |
tree | 9ae20505682af5c0cbd193f73c093ae92bd840f2 /src/mesa/drivers/dri/r300/r300_emit.h | |
parent | de19eb0b0dba08b2ad3829b7ced94931139af843 (diff) |
r300: fix a GPU lock up
Sending from VAP more texture coordinates than RS expects results in GPU hang.
Fixes BumpSelfShadow from DirectX8 SDK.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_emit.h')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_emit.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index d88914ce95..2fb8b82d3a 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -225,7 +225,7 @@ extern void r300EmitCacheFlush(r300ContextPtr rmesa); extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead); extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead); -extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten); -extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten); +extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads); +extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads); #endif |