diff options
author | Oliver McFadden <z3ro.geek@gmail.com> | 2007-06-20 12:03:42 +0000 |
---|---|---|
committer | Oliver McFadden <z3ro.geek@gmail.com> | 2007-06-24 14:01:19 +0000 |
commit | 252fc61e4860f6a539faaf48f7d657d7d2242fbe (patch) | |
tree | 050949b27958de82e47baee7db898f01ad106d93 /src/mesa/drivers/dri/r300/r300_state.c | |
parent | 27c8488526c5b3b0606cb5a3fbfac7a82246c0bd (diff) |
r300: Vertex program position end bits are known.
Possibly performance may improve by setting it to the last instruction that
writes result.position, rather than the last instruction in the vertex program.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index c37964957a..8d08279b3a 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1531,7 +1531,7 @@ static void r300GenerateSimpleVertexShader(r300ContextPtr r300) r300->state.vertex_shader.param_count = 0x4; /* 4 vector values - 4x4 matrix */ r300->state.vertex_shader.program_start = 0x0; - r300->state.vertex_shader.unknown_ptr1 = 0x4; /* magic value ? */ + r300->state.vertex_shader.program_pos_end = 0x4; r300->state.vertex_shader.program_end = 0x0; r300->state.vertex_shader.unknown_ptr2 = 0x0; /* magic value */ @@ -1563,7 +1563,7 @@ static void r300GenerateSimpleVertexShader(r300ContextPtr r300) r300->state.vertex_shader.program.length = (r300->state.vertex_shader.program_end + 1) * 4; - r300->state.vertex_shader.unknown_ptr1 = r300->state.vertex_shader.program_end; /* magic value ? */ + r300->state.vertex_shader.program_pos_end = r300->state.vertex_shader.program_end; r300->state.vertex_shader.unknown_ptr2 = r300->state.vertex_shader.program_end; /* magic value ? */ r300->state.vertex_shader.unknown_ptr3 = r300->state.vertex_shader.program_end; /* magic value ? */ @@ -1607,7 +1607,7 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa) (param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (0 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (inst_count << 0); + (inst_count << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, so I leave it as a reminder */ @@ -1648,14 +1648,14 @@ static void r300SetupVertexShader(r300ContextPtr rmesa) R300_STATECHANGE(rmesa, pvs); rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (rmesa->state.vertex_shader.program_start << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | - (rmesa->state.vertex_shader.unknown_ptr1 << R300_PVS_CNTL_1_POS_END_SHIFT) | + (rmesa->state.vertex_shader.program_pos_end << R300_PVS_CNTL_1_POS_END_SHIFT) | (rmesa->state.vertex_shader.program_end << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (rmesa->state.vertex_shader.param_offset << R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT) | (rmesa->state.vertex_shader.param_count << R300_PVS_CNTL_2_PARAM_COUNT_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (rmesa->state.vertex_shader.unknown_ptr2 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT) | - (rmesa->state.vertex_shader.unknown_ptr3 << 0); + (rmesa->state.vertex_shader.unknown_ptr3 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT); /* This is done for vertex shader fragments, but also needs to be done for vap_pvs, so I leave it as a reminder */ |