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authorNicolai Hähnle <nhaehnle@gmail.com>2009-08-01 16:50:21 +0200
committerNicolai Hähnle <nhaehnle@gmail.com>2009-08-01 17:16:50 +0200
commit3d21e3d3a2785022c9a7af5b6a9db33cf6a3164e (patch)
tree88f32a9a3fea148751abb71cb6a7b31696ffc364 /src/mesa/drivers/dri/r300/r300_state.c
parentfc3d564daeacdbd76b97de2ffc10e15931a18c7a (diff)
r300: Fix Z buffer re-emit after window resize
We used to not always correctly re-emit the Z buffer size in all cases, in particular the clear path, and invalidated state was not always picked up correctly. This fixes a bug where the kernel CS checker correctly complains about a Z buffer that is too small. Note that this bug was probably only visible with ridiculously high framerates, i.e. glxgears. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index b868b62496..3c6e544730 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -2234,6 +2234,7 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
_mesa_update_draw_buffer_bounds(ctx);
R300_STATECHANGE(r300, cb);
+ R300_STATECHANGE(r300, zb);
}
r300->radeon.NewGLState |= new_state;