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authorVladimir Dergachev <volodya@freedesktop.org>2005-01-05 00:18:46 +0000
committerVladimir Dergachev <volodya@freedesktop.org>2005-01-05 00:18:46 +0000
commite99f390ff6b46495625b207e0e51f9431a564866 (patch)
tree8c4d14e3087c10e16aa227650b7cd38549bcf4f1 /src/mesa/drivers/dri/r300/r300_tex.c
parent065f725672434319da6e5d91cc17c37a2e9c50eb (diff)
Play a little bit with texture formats.
Get NeHe demos 06, 07 and 19 working.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_tex.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index d32b9f0288..7577eb8ddd 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -318,7 +318,7 @@ static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx,
const GLboolean force16bpt =
(rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
(void)format;
-
+
switch (internalFormat) {
case 4:
case GL_RGBA: