diff options
author | Michel Dänzer <daenzer@vmware.com> | 2009-05-14 11:07:49 +0200 |
---|---|---|
committer | Michel Dänzer <daenzer@vmware.com> | 2009-05-14 11:13:06 +0200 |
commit | 09c04db3c900e4ed833d060853b48c7ca23697e1 (patch) | |
tree | 9545ec91bb3ad2ef88c4ad5293797961a48b0c17 /src/mesa/drivers/dri/r300/r300_texstate.c | |
parent | 99960393edb3d6c0d3702cf51b59c2e4189117c7 (diff) |
r300: Make sure to drop current hardware state reference to texture objects.
Fixes potential texture object leaks.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_texstate.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_texstate.c | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index abe613e27b..f6ae4b675b 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -557,12 +557,15 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit) { r300ContextPtr rmesa = R300_CONTEXT(ctx); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - struct gl_texture_object *tObj = texUnit->_Current; - r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData; + struct gl_texture_object *tObj = texUnit->_ReallyEnabled ? + texUnit->_Current : NULL; + r300TexObjPtr t = tObj ? (r300TexObjPtr) tObj->DriverData : NULL; /* Fallback if there's a texture border */ - if (tObj->Image[0][tObj->BaseLevel]->Border > 0) - return GL_FALSE; + if (tObj && tObj->Image[0][tObj->BaseLevel]->Border > 0) { + tObj = NULL; + t = NULL; + } /* Update state if this is a different texture object to last * time. @@ -579,11 +582,14 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit) } _mesa_reference_texobj(&rmesa->state.texture.unit[unit].texobj, tObj); - t->base.bound |= (1 << unit); - driUpdateTextureLRU(&t->base); /* XXX: should be locked! */ + + if (t) { + t->base.bound |= (1 << unit); + driUpdateTextureLRU(&t->base); /* XXX: should be locked! */ + } } - return !t->border_fallback; + return !t || !t->border_fallback; } void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, @@ -651,7 +657,7 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit) } else if (texUnit->_ReallyEnabled) { return GL_FALSE; } else { - return GL_TRUE; + return r300UpdateTexture(ctx, unit); } } |