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authorOliver McFadden <z3ro.geek@gmail.com>2007-05-11 21:45:14 +0000
committerOliver McFadden <z3ro.geek@gmail.com>2007-05-11 21:45:14 +0000
commitb6087270a092adc18223864a9e961c59404ce1dd (patch)
treedc3b48b49fbd903dde30a38a3c42398bb396e77f /src/mesa/drivers/dri/r300
parent3f709f16ef1feb7c5e6f67c1deef56d97695a86d (diff)
r300: Cleaned up function names in r300_texstate.c.
Diffstat (limited to 'src/mesa/drivers/dri/r300')
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 8b36bd8bb2..705502ebf2 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -400,7 +400,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
* Texture unit state management
*/
-static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
+static GLboolean r300EnableTexture2D(GLcontext * ctx, int unit)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -420,7 +420,7 @@ static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
return GL_TRUE;
}
-static GLboolean enable_tex_3d(GLcontext * ctx, int unit)
+static GLboolean r300EnableTexture3D(GLcontext * ctx, int unit)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -445,7 +445,7 @@ static GLboolean enable_tex_3d(GLcontext * ctx, int unit)
return GL_TRUE;
}
-static GLboolean enable_tex_cube(GLcontext * ctx, int unit)
+static GLboolean r300EnableTextureCube(GLcontext * ctx, int unit)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -481,7 +481,7 @@ static GLboolean enable_tex_cube(GLcontext * ctx, int unit)
return GL_TRUE;
}
-static GLboolean enable_tex_rect(GLcontext * ctx, int unit)
+static GLboolean r300EnableTextureRect(GLcontext * ctx, int unit)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -501,7 +501,7 @@ static GLboolean enable_tex_rect(GLcontext * ctx, int unit)
return GL_TRUE;
}
-static GLboolean update_tex_common(GLcontext * ctx, int unit)
+static GLboolean r300UpdateTexture(GLcontext * ctx, int unit)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -539,17 +539,17 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
if (texUnit->_ReallyEnabled & (TEXTURE_RECT_BIT)) {
- return (enable_tex_rect(ctx, unit) &&
- update_tex_common(ctx, unit));
+ return (r300EnableTextureRect(ctx, unit) &&
+ r300UpdateTexture(ctx, unit));
} else if (texUnit->_ReallyEnabled & (TEXTURE_1D_BIT | TEXTURE_2D_BIT)) {
- return (enable_tex_2d(ctx, unit) &&
- update_tex_common(ctx, unit));
+ return (r300EnableTexture2D(ctx, unit) &&
+ r300UpdateTexture(ctx, unit));
} else if (texUnit->_ReallyEnabled & (TEXTURE_3D_BIT)) {
- return (enable_tex_3d(ctx, unit) &&
- update_tex_common(ctx, unit));
+ return (r300EnableTexture3D(ctx, unit) &&
+ r300UpdateTexture(ctx, unit));
} else if (texUnit->_ReallyEnabled & (TEXTURE_CUBE_BIT)) {
- return (enable_tex_cube(ctx, unit) &&
- update_tex_common(ctx, unit));
+ return (r300EnableTextureCube(ctx, unit) &&
+ r300UpdateTexture(ctx, unit));
} else if (texUnit->_ReallyEnabled) {
return GL_FALSE;
} else {