diff options
author | Dave Airlie <airlied@nx6125b.(none)> | 2007-06-21 10:19:00 +1000 |
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committer | Dave Airlie <airlied@nx6125b.(none)> | 2007-06-21 10:19:00 +1000 |
commit | 08fb0bad728a445adf8eaf4f3978ba9a41b69947 (patch) | |
tree | 523dd533164ced1de9d28b1230ca8a24fcaa9d7c /src/mesa/drivers/dri/r300 | |
parent | d7777f45981bf91d2cb31502ba078312b1b4cf13 (diff) |
bring over vertex engine setup code from r300_Render and fix up
now have gears going.. + a few other trivial textured demoes
Diffstat (limited to 'src/mesa/drivers/dri/r300')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_swtcl.c | 225 |
1 files changed, 191 insertions, 34 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ab771aba87..cf2e4b6e33 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -83,18 +83,142 @@ do { \ rmesa->swtcl.vertex_attr_count++; \ } while (0) +static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, + int *inputs, GLint * tab, GLuint nr) +{ + GLuint i, dw; + + /* type, inputs, stop bit, size */ + for (i = 0; i + 1 < nr; i += 2) { + dw = (inputs[tab[i]] << 8) | 0x3; + dw |= ((inputs[tab[i + 1]] << 8) | 0x3) << 16; + if (i + 2 == nr) { + dw |= (R300_VAP_INPUT_ROUTE_END << 16); + } + dst[i >> 1] = dw; + } + + if (nr & 1) { + dw = (inputs[tab[nr - 1]] << 8) | 0x3; + dw |= R300_VAP_INPUT_ROUTE_END; + dst[nr >> 1] = dw; + } + + return (nr + 1) >> 1; +} + +static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) +{ + return (swizzle[0] << R300_INPUT_ROUTE_X_SHIFT) | + (swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) | + (swizzle[2] << R300_INPUT_ROUTE_Z_SHIFT) | + (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT); +} + +static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) +{ + GLuint i; + + for (i = 0; i + 1 < nr; i += 2) { + dst[i >> 1] = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE; + dst[i >> 1] |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16; + } + + if (nr & 1) { + dst[nr >> 1] = r300VAPInputRoute1Swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE; + } + + return (nr + 1) >> 1; +} + +static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) +{ + /* No idea what this value means. I have seen other values written to + * this register... */ + return 0x5555; +} + +static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint i, vic_1 = 0; + + if (InputsRead & (1 << VERT_ATTRIB_POS)) + vic_1 |= R300_INPUT_CNTL_POS; + + if (InputsRead & (1 << VERT_ATTRIB_NORMAL)) + vic_1 |= R300_INPUT_CNTL_NORMAL; + + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + vic_1 |= R300_INPUT_CNTL_COLOR; + + rmesa->state.texture.tc_count = 0; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) { + rmesa->state.texture.tc_count++; + vic_1 |= R300_INPUT_CNTL_TC0 << i; + } + + return vic_1; +} + +static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) +{ + GLuint ret = 0; + + if (OutputsWritten & (1 << VERT_RESULT_HPOS)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_COL0)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_COL1)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + +#if 0 + if (OutputsWritten & (1 << VERT_RESULT_BFC0)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_BFC1)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; + + if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ; +#endif + + if (OutputsWritten & (1 << VERT_RESULT_PSIZ)) + ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + + return ret; +} + +static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) +{ + GLuint i, ret = 0; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) { + ret |= (4 << (3 * i)); + } + } + + return ret; +} + static void r300SetVertexFormat( GLcontext *ctx ) { r300ContextPtr rmesa = R300_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; DECLARE_RENDERINPUTS(index_bitset); + GLuint InputsRead = 0, OutputsWritten = 0; int vap_fmt_0 = 0; - int vap_fmt_1 = 0; - int vic_0 = 0, vic_1 = 0; int vap_vte_cntl = 0; int offset = 0; int vte = 0; + GLuint inputs[VERT_ATTRIB_MAX]; + GLint tab[VERT_ATTRIB_MAX]; + int swizzle[VERT_ATTRIB_MAX][4]; + GLuint i, nr; DECLARE_RENDERINPUTS(render_inputs_bitset); @@ -120,10 +244,9 @@ static void r300SetVertexFormat( GLcontext *ctx ) * build up a hardware vertex. */ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; vap_vte_cntl |= R300_VTX_W0_FMT; - vic_1 |= R300_INPUT_CNTL_POS; - + InputsRead |= 1 << VERT_ATTRIB_POS; + OutputsWritten |= 1 << VERT_RESULT_HPOS; offset = 4; if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { @@ -139,9 +262,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); #endif - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; - vic_1 |= R300_INPUT_CNTL_COLOR; - vic_0 |= 1; + InputsRead |= 1 << VERT_ATTRIB_COLOR0; + OutputsWritten |= 1 << VERT_RESULT_COL0; offset += 4; rmesa->swtcl.specoffset = 0; @@ -152,8 +274,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; - vic_0 |= (1<<2); + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 3 ); @@ -161,7 +283,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 1 ); @@ -169,7 +292,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) #else if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) { EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 1 ); @@ -178,7 +302,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { rmesa->swtcl.specoffset = offset; EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT; + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; } else { EMIT_PAD( 3 ); @@ -193,9 +318,9 @@ static void r300SetVertexFormat( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { GLuint sz = VB->TexCoordPtr[i]->size; - vap_fmt_1 |= sz << (3 * i); - vic_1 |= 0x400 << i; - EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 ); + InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); + OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F ); } } } @@ -209,14 +334,60 @@ static void r300SetVertexFormat( GLcontext *ctx ) } #endif + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + inputs[i] = nr++; + } else { + inputs[i] = -1; + } + } + + /* Fixed, apply to vir0 only */ + if (InputsRead & VERT_ATTRIB_POS) + inputs[VERT_ATTRIB_POS] = 0; + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + inputs[VERT_ATTRIB_COLOR0] = 2; + if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) + inputs[VERT_ATTRIB_COLOR1] = 3; + for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) + if (InputsRead & (1 << i)) + inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); + + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + tab[nr++] = i; + } + } + + for (i = 0; i < nr; i++) { + int ci, fix, found = 0; + + swizzle[i][0] = SWIZZLE_ZERO; + swizzle[i][1] = SWIZZLE_ZERO; + swizzle[i][2] = SWIZZLE_ZERO; + swizzle[i][3] = SWIZZLE_ONE; + + for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) { + swizzle[i][ci] = ci; + } + } + + R300_STATECHANGE(rmesa, vir[0]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = + r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], + VB->AttribPtr, inputs, tab, nr); + R300_STATECHANGE(rmesa, vir[1]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = + r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, + nr); R300_STATECHANGE(rmesa, vic); - rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = 0x1; - rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = vic_1; + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); R300_STATECHANGE(rmesa, vof); - rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = vap_fmt_0; - rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1; + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset)) { @@ -682,20 +853,6 @@ void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) /* emit vte */ - R300_STATECHANGE(rmesa, vir[0]); - ((drm_r300_cmd_header_t *)rmesa->hw.vir[0].cmd)->packet0.count = 1; - rmesa->hw.vir[0].cmd[1] = 0x22030003; - - R300_STATECHANGE(rmesa, vir[1]); - ((drm_r300_cmd_header_t *)rmesa->hw.vir[1].cmd)->packet0.count = 1; - - route0 = (R300_INPUT_ROUTE_SELECT_X | - (R300_INPUT_ROUTE_SELECT_Y << R300_INPUT_ROUTE_Y_SHIFT) | - (R300_INPUT_ROUTE_SELECT_Z << R300_INPUT_ROUTE_Z_SHIFT) | - (R300_INPUT_ROUTE_SELECT_W << R300_INPUT_ROUTE_W_SHIFT) |(R300_INPUT_ROUTE_ENABLE)); - - rmesa->hw.vir[1].cmd[1] = route0 | (route0 << 16); - start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); e32(1); e32(vertex_size | (vertex_size << 8)); |