diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
---|---|---|
committer | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
commit | 080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch) | |
tree | e173767ebc5a82d81b9fc086449d915e29348976 /src/mesa/drivers/dri/r600/r700_fragprog.c | |
parent | 9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff) | |
parent | a1de400e8de06a80ab140bb0fa950e990607572d (diff) |
Merge remote branch 'origin/master' into lp-binning
Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_fragprog.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_fragprog.c | 414 |
1 files changed, 359 insertions, 55 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index 62a1ea1a22..84d51e6606 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -34,6 +34,7 @@ #include "main/imports.h" #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" +#include "shader/program.h" #include "r600_context.h" #include "r600_cmdbuf.h" @@ -42,14 +43,68 @@ #include "r700_debug.h" +void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog) +{ + static const gl_state_index winstate[STATE_LENGTH] + = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0}; + struct prog_instruction *newInst, *inst; + GLint win_size; /* state reference */ + GLuint wpos_temp; /* temp register */ + int i, j; + + /* PARAM win_size = STATE_FB_SIZE */ + win_size = _mesa_add_state_reference(fprog->Base.Parameters, winstate); + + wpos_temp = fprog->Base.NumTemporaries++; + + /* scan program where WPOS is used and replace with wpos_temp */ + inst = fprog->Base.Instructions; + for (i = 0; i < fprog->Base.NumInstructions; i++) { + for (j=0; j < 3; j++) { + if(inst->SrcReg[j].File == PROGRAM_INPUT && + inst->SrcReg[j].Index == FRAG_ATTRIB_WPOS) { + inst->SrcReg[j].File = PROGRAM_TEMPORARY; + inst->SrcReg[j].Index = wpos_temp; + } + } + inst++; + } + + _mesa_insert_instructions(&(fprog->Base), 0, 1); + + newInst = fprog->Base.Instructions; + /* invert wpos.y + * wpos_temp.xyzw = wpos.x-yzw + winsize.0y00 */ + newInst[0].Opcode = OPCODE_ADD; + newInst[0].DstReg.File = PROGRAM_TEMPORARY; + newInst[0].DstReg.Index = wpos_temp; + newInst[0].DstReg.WriteMask = WRITEMASK_XYZW; + + newInst[0].SrcReg[0].File = PROGRAM_INPUT; + newInst[0].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + newInst[0].SrcReg[0].Swizzle = SWIZZLE_XYZW; + newInst[0].SrcReg[0].Negate = NEGATE_Y; + + newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[0].SrcReg[1].Index = win_size; + newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO); + +} + //TODO : Validate FP input with VP output. void Map_Fragment_Program(r700_AssemblerBase *pAsm, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { unsigned int unBit; unsigned int i; GLuint ui; + /* match fp inputs with vp exports. */ + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; + pAsm->number_used_registers = 0; //Input mapping : mesa_fp->Base.InputsRead set the flag, set in @@ -61,32 +116,99 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) - { - pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; - } + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; + } for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++; } } + +/* order has been taken care of */ +#if 1 + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++; + } + } +#else + if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 ) + { + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying; + struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying; + struct gl_program_parameter * pVsParam; + struct gl_program_parameter * pPsParam; + GLuint j, k; + GLuint unMaxVarying = 0; + + for(i=0; i<VsVarying->NumParameters; i++) + { + pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0; + } + + for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++) + { + unBit = 1 << i; + if(mesa_fp->Base.InputsRead & unBit) + { + j = i - FRAG_ATTRIB_VAR0; + pPsParam = PsVarying->Parameters + j; + + for(k=0; k<VsVarying->NumParameters; k++) + { + pVsParam = VsVarying->Parameters + k; + + if( strcmp(pPsParam->Name, pVsParam->Name) == 0) + { + pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k; + if(k > unMaxVarying) + { + unMaxVarying = k; + } + break; + } + } + } + } + + pAsm->number_used_registers += unMaxVarying + 1; + } +#endif + unBit = 1 << FRAG_ATTRIB_FACE; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++; + } + + unBit = 1 << FRAG_ATTRIB_PNTC; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC] = pAsm->number_used_registers++; + } /* Map temporary registers (GPRs) */ pAsm->starting_temp_register_number = pAsm->number_used_registers; @@ -127,6 +249,8 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->pucOutMask[ui] = 0x0; } + pAsm->flag_reg_index = pAsm->number_used_registers++; + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -135,15 +259,19 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, { GLuint i, j; GLint * puiTEMPwrites; + GLint * puiTEMPreads; struct prog_instruction * pILInst; InstDeps *pInstDeps; struct prog_instruction * texcoord_DepInst; GLint nDepInstID; puiTEMPwrites = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries); + puiTEMPreads = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries); + for(i=0; i<mesa_fp->Base.NumTemporaries; i++) { puiTEMPwrites[i] = -1; + puiTEMPreads[i] = -1; } pInstDeps = (InstDeps*)MALLOC(sizeof(InstDeps)*mesa_fp->Base.NumInstructions); @@ -167,6 +295,11 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, { //Set dep. pInstDeps[i].nSrcDeps[j] = puiTEMPwrites[pILInst->SrcReg[j].Index]; + //Set first read + if(puiTEMPreads[pILInst->SrcReg[j].Index] < 0 ) + { + puiTEMPreads[pILInst->SrcReg[j].Index] = i; + } } else { @@ -177,8 +310,6 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, fp->r700AsmCode.pInstDeps = pInstDeps; - FREE(puiTEMPwrites); - //Find dep for tex inst for(i=0; i<mesa_fp->Base.NumInstructions; i++) { @@ -203,29 +334,84 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, { //... other deps? } } + // make sure that we dont overwrite src used earlier + nDepInstID = puiTEMPreads[pILInst->DstReg.Index]; + if(nDepInstID < i) + { + pInstDeps[i].nDstDep = puiTEMPreads[pILInst->DstReg.Index]; + texcoord_DepInst = &(mesa_fp->Base.Instructions[nDepInstID]); + if(GL_TRUE == IsAlu(texcoord_DepInst->Opcode) ) + { + pInstDeps[nDepInstID].nDstDep = i; + } + + } + } } + FREE(puiTEMPwrites); + FREE(puiTEMPreads); + return GL_TRUE; } GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; - GLuint unBit; + GLuint unBit, shadow_unit; + int i; + struct prog_instruction *inst; + gl_state_index shadow_ambient[STATE_LENGTH] + = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}; //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); - Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp); + + if(mesa_fp->Base.InputsRead & FRAG_BIT_WPOS) + { + insert_wpos_code(ctx, mesa_fp); + } + + /* add/map consts for ARB_shadow_ambient */ + if(mesa_fp->Base.ShadowSamplers) + { + inst = mesa_fp->Base.Instructions; + for (i = 0; i < mesa_fp->Base.NumInstructions; i++) + { + if(inst->TexShadow == 1) + { + shadow_unit = inst->TexSrcUnit; + shadow_ambient[2] = shadow_unit; + fp->r700AsmCode.shadow_regs[shadow_unit] = + _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient); + } + inst++; + } + } + + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) { return GL_FALSE; } + + InitShaderProgram(&(fp->r700AsmCode)); - if( GL_FALSE == AssembleInstr(mesa_fp->Base.NumInstructions, + for(i=0; i < MAX_SAMPLERS; i++) + { + fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i]; + } + + fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions; + + if( GL_FALSE == AssembleInstr(0, + 0, + mesa_fp->Base.NumInstructions, &(mesa_fp->Base.Instructions[0]), &(fp->r700AsmCode)) ) { @@ -237,6 +423,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, return GL_FALSE; } + if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) ) + { + return GL_FALSE; + } + fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0 : (fp->r700AsmCode.number_used_registers - 1); @@ -251,7 +442,15 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, number_of_colors_exported--; } - fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled; + /* illegal to set this to 0 */ + if(number_of_colors_exported || z_enabled) + { + fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled; + } + else + { + fp->r700Shader.exportMode = (1 << 1); + } fp->translated = GL_TRUE; @@ -269,7 +468,7 @@ void r700SelectFragmentShader(GLcontext *ctx) } if (GL_FALSE == fp->translated) - r700TranslateFragmentShader(fp, &(fp->mesa_program)); + r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx); } void * r700GetActiveFpShaderBo(GLcontext * ctx) @@ -294,6 +493,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) unsigned int unNumOfReg; unsigned int unBit; GLuint exportCount; + GLboolean point_sprite = GL_FALSE; if(GL_FALSE == fp->loaded) { @@ -347,6 +547,50 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit); } + if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE)) + { + ui += 1; + SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask); + SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit); + SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit); + SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask); + } + else + { + CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit); + } + + /* see if we need any point_sprite replacements */ + for (i = VERT_RESULT_TEX0; i<= VERT_RESULT_TEX7; i++) + { + if(ctx->Point.CoordReplace[i - VERT_RESULT_TEX0] == GL_TRUE) + point_sprite = GL_TRUE; + } + + if ((mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) || point_sprite) + { + /* for FRAG_ATTRIB_PNTC we need to increase num_interp */ + if(mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) + { + ui++; + SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask); + } + SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_S, PNT_SPRITE_OVRD_X_shift, PNT_SPRITE_OVRD_X_mask); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_T, PNT_SPRITE_OVRD_Y_shift, PNT_SPRITE_OVRD_Y_mask); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_0, PNT_SPRITE_OVRD_Z_shift, PNT_SPRITE_OVRD_Z_mask); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_1, PNT_SPRITE_OVRD_W_shift, PNT_SPRITE_OVRD_W_mask); + if(ctx->Point.SpriteOrigin == GL_LOWER_LEFT) + SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit); + else + CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit); + } + else + { + CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit); + } + + ui = (unNumOfReg < ui) ? ui : unNumOfReg; SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask); @@ -362,27 +606,14 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode, EXPORT_MODE_shift, EXPORT_MODE_mask); - R600_STATECHANGE(context, db); - - if(fp->r700Shader.killIsUsed) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - - if(fp->r700Shader.depthIsExported) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - // emit ps input map + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; + + for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++) + r700->SPI_PS_INPUT_CNTL[ui].u32All = 0; + unBit = 1 << FRAG_ATTRIB_WPOS; if(mesa_fp->Base.InputsRead & unBit) { @@ -396,8 +627,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -409,8 +640,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -422,8 +653,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -437,25 +668,79 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, SEMANTIC_shift, SEMANTIC_mask); CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + /* ARB_point_sprite */ + if(ctx->Point.CoordReplace[i] == GL_TRUE) + { + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit); + } } } - R600_STATECHANGE(context, cb); + unBit = 1 << FRAG_ATTRIB_FACE; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + unBit = 1 << FRAG_ATTRIB_PNTC; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit); + } + + + + + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + } + exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); - r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1)) + { + R600_STATECHANGE(context, cb); + r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + } /* sent out shader constants. */ paramList = fp->mesa_program.Base.Parameters; - if(NULL != paramList) { + if(NULL != paramList) + { _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) @@ -468,14 +753,33 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters; for(ui=0; ui<unNumParamData; ui++) { - r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; - r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; - r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; - r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; + r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; + r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; + r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; } } else r700->ps.num_consts = 0; + COMPILED_SUB * pCompiledSub; + GLuint uj; + GLuint unConstOffset = r700->ps.num_consts; + for(ui=0; ui<pAsm->unNumPresub; ui++) + { + pCompiledSub = pAsm->presubs[ui].pCompiledSub; + + r700->ps.num_consts += pCompiledSub->NumParameters; + + for(uj=0; uj<pCompiledSub->NumParameters; uj++) + { + r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0]; + r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1]; + r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2]; + r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3]; + } + unConstOffset += pCompiledSub->NumParameters; + } + return GL_TRUE; } |