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authorAlex Deucher <alexdeucher@gmail.com>2009-06-04 20:22:14 -0400
committerAlex Deucher <alexdeucher@gmail.com>2009-06-04 20:22:14 -0400
commit8c27d99eb84709013f420a7500ddfdef71ac7391 (patch)
tree574640d228f21e7a8b3dd97dc7b530f72ec9ddc9 /src/mesa/drivers/dri/r600/r700_state.h
parentb5914362300d7671ed5b5a86b51acacac6fb1abf (diff)
re-arrange state structure
- split out renderbuffers - split out shaders - split our viewports Only send the state needed.
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_state.h')
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h
index a75c7f0188..87f0903b67 100644
--- a/src/mesa/drivers/dri/r600/r700_state.h
+++ b/src/mesa/drivers/dri/r600/r700_state.h
@@ -42,7 +42,7 @@ extern void r700UpdateDrawBuffer (GLcontext * ctx);
extern void r700InitState (GLcontext * ctx);
extern void r700InitStateFuncs (struct dd_function_table *functions);
-extern void r700SetRenderTarget(context_t *context);
+extern void r700SetRenderTarget(context_t *context, int id);
extern void r700SetDefaultStates(context_t * context);
#endif /* _R600_SCREEN_H */