diff options
author | Andre Maasikas <amaasikas@gmail.com> | 2009-12-04 16:36:41 +0200 |
---|---|---|
committer | Andre Maasikas <amaasikas@gmail.com> | 2009-12-08 15:39:39 +0200 |
commit | 50ab51101e4c5e64ab92c260c324fb66a98851a8 (patch) | |
tree | a405eb43013a74d06c6296da44cc508e708da5a4 /src/mesa/drivers/dri/r600/r700_vertprog.c | |
parent | 94723b60cf3dd838dfaf505450db8ef2e089399c (diff) |
r600: glsl - allow specifying texture sampler via uniforms
looks kinda hackish, should rethink later
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_vertprog.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_vertprog.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index d3d1da7959..759b74dc7e 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -337,6 +337,10 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, InitShaderProgram(&(vp->r700AsmCode)); + for(i=0; i < MAX_SAMPLERS; i++) + { + vp->r700AsmCode.SamplerUnits[i] = vp->mesa_program->Base.SamplerUnits[i]; + } if(GL_FALSE == AssembleInstr(0, vp->mesa_program->Base.NumInstructions, &(vp->mesa_program->Base.Instructions[0]), |