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authorJoel Bosveld <joel.bosveld@gmail.com>2009-05-10 18:26:40 +0200
committerJerome Glisse <glisse@freedesktop.org>2009-05-10 18:26:40 +0200
commit98bb5c610dc68d8e9a185216ce9d2dc6d278c114 (patch)
tree7aa9ae19f98b6cd58113a996e856bbba1c105a52 /src/mesa/drivers/dri/radeon/radeon_common_context.c
parent221b30d595ab2f97fd0518c761615dd28f3ef5ca (diff)
radeon: add support for new dri2 interfaces & fix single buffer rendering
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c115
1 files changed, 99 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 3e713628ec..124b587bab 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -406,6 +406,23 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
}
}
+static unsigned
+radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
+{
+ switch (rb->base._ActualFormat) {
+ case GL_RGB5:
+ case GL_DEPTH_COMPONENT16:
+ return 16;
+ case GL_RGB8:
+ case GL_RGBA8:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ return 32;
+ default:
+ return 0;
+ }
+}
void
radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
@@ -426,22 +443,63 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
draw = drawable->driverPrivate;
screen = context->driScreenPriv;
radeon = (radeonContextPtr) context->driverPrivate;
- i = 0;
- if (draw->color_rb[0])
- attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (draw->color_rb[1])
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
- attachments[i++] = __DRI_BUFFER_DEPTH;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
- attachments[i++] = __DRI_BUFFER_STENCIL;
+
+ if ((screen->dri2.loader->base.version > 2)
+ && (screen->dri2.loader->getBuffersWithFormat != NULL)) {
+ struct radeon_renderbuffer *depth_rb;
+ struct radeon_renderbuffer *stencil_rb;
+
+ i = 0;
+ if ((radeon->is_front_buffer_rendering || !draw->color_rb[1])
+ && draw->color_rb[0]) {
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]);
+ }
+
+ if (draw->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
+ }
+
+ depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ }
+
+ buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i / 2,
+ &count,
+ drawable->loaderPrivate);
+ } else {
+ i = 0;
+ if (draw->color_rb[0])
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (draw->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
- buffers = (*screen->dri2.loader->getBuffers)(drawable,
- &drawable->w,
- &drawable->h,
- attachments, i,
- &count,
- drawable->loaderPrivate);
+ buffers = (*screen->dri2.loader->getBuffers)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i,
+ &count,
+ drawable->loaderPrivate);
+ }
+
if (buffers == NULL)
return;
@@ -466,6 +524,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
rb = draw->color_rb[0];
regname = "dri2 front buffer";
break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ rb = draw->color_rb[0];
+ regname = "dri2 fake front buffer";
+ break;
case __DRI_BUFFER_BACK_LEFT:
rb = draw->color_rb[1];
regname = "dri2 back buffer";
@@ -474,6 +536,10 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
regname = "dri2 depth buffer";
break;
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ regname = "dri2 depth / stencil buffer";
+ break;
case __DRI_BUFFER_STENCIL:
rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
regname = "dri2 stencil buffer";
@@ -535,7 +601,24 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
radeon_renderbuffer_set_bo(rb, bo);
radeon_bo_unref(bo);
-
+
+ if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+ if (rb != NULL) {
+ struct radeon_bo *stencil_bo = NULL;
+
+ if (rb->bo) {
+ uint32_t name = radeon_gem_name_bo(rb->bo);
+ if (name == buffers[i].name)
+ continue;
+ }
+
+ stencil_bo = bo;
+ radeon_bo_ref(stencil_bo);
+ radeon_renderbuffer_set_bo(rb, stencil_bo);
+ radeon_bo_unref(stencil_bo);
+ }
+ }
}
driUpdateFramebufferSize(radeon->glCtx, drawable);