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authorBrian Paul <brian.paul@tungstengraphics.com>2003-08-22 20:11:43 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-08-22 20:11:43 +0000
commit5df82c82bd53db90eb72c5aad4dd20cf6f1116b1 (patch)
treef04fc69df71104df2a4cec03346abc3d4c3f4bbb /src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
parent1a84876d7907df90add3f59d3396ce0bbb905040 (diff)
patch to import Jon Smirl's work from Bitkeeper
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h368
1 files changed, 368 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
new file mode 100644
index 0000000000..b379bad985
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
@@ -0,0 +1,368 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 4.1
+ *
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef LOCALVARS
+#define LOCALVARS
+#endif
+
+#undef TCL_DEBUG
+#ifndef TCL_DEBUG
+#define TCL_DEBUG 0
+#endif
+
+static void TAG(emit)( GLcontext *ctx,
+ GLuint start, GLuint end,
+ void *dest )
+{
+ LOCALVARS
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLuint (*tc0)[4], (*tc1)[4], (*tc2)[4];
+ GLfloat (*fog)[4];
+ GLuint (*norm)[4];
+ GLubyte (*col)[4], (*spec)[4];
+ GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
+ GLuint tc2_stride, norm_stride;
+ GLuint (*coord)[4];
+ GLuint coord_stride; /* object coordinates */
+ GLubyte dummy[4];
+ int i;
+
+ union emit_union *v = (union emit_union *)dest;
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ /* The vertex code expects Obj to be clean to element 3. To fix
+ * this, add more vertex code (for obj-2, obj-3) or preferably move
+ * to maos.
+ */
+ if (VB->ObjPtr->size < 3) {
+ if (VB->ObjPtr->flags & VEC_NOT_WRITEABLE) {
+ VB->import_data( ctx, VERT_BIT_POS, VEC_NOT_WRITEABLE );
+ }
+ _mesa_vector4f_clean_elem( VB->ObjPtr, VB->Count, 2 );
+ }
+
+ if (DO_W && VB->ObjPtr->size < 4) {
+ if (VB->ObjPtr->flags & VEC_NOT_WRITEABLE) {
+ VB->import_data( ctx, VERT_BIT_POS, VEC_NOT_WRITEABLE );
+ }
+ _mesa_vector4f_clean_elem( VB->ObjPtr, VB->Count, 3 );
+ }
+
+ coord = (GLuint (*)[4])VB->ObjPtr->data;
+ coord_stride = VB->ObjPtr->stride;
+
+ if (DO_TEX2) {
+ const GLuint t2 = GET_TEXSOURCE(2);
+ tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data;
+ tc2_stride = VB->TexCoordPtr[t2]->stride;
+ if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) {
+ if (VB->TexCoordPtr[t2]->flags & VEC_NOT_WRITEABLE) {
+ VB->import_data( ctx, VERT_BIT_TEX2, VEC_NOT_WRITEABLE );
+ }
+ _mesa_vector4f_clean_elem( VB->TexCoordPtr[t2], VB->Count, 3 );
+ }
+ }
+
+ if (DO_TEX1) {
+ if (VB->TexCoordPtr[1]) {
+ const GLuint t1 = GET_TEXSOURCE(1);
+ tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data;
+ tc1_stride = VB->TexCoordPtr[t1]->stride;
+ if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) {
+ if (VB->TexCoordPtr[t1]->flags & VEC_NOT_WRITEABLE) {
+ VB->import_data( ctx, VERT_BIT_TEX1, VEC_NOT_WRITEABLE );
+ }
+ _mesa_vector4f_clean_elem( VB->TexCoordPtr[t1], VB->Count, 3 );
+ }
+ } else {
+ tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1]; /* could be anything, really */
+ tc1_stride = 0;
+ }
+ }
+
+ if (DO_TEX0) {
+ if (VB->TexCoordPtr[0]) {
+ const GLuint t0 = GET_TEXSOURCE(0);
+ tc0_stride = VB->TexCoordPtr[t0]->stride;
+ tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data;
+ if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) {
+ if (VB->TexCoordPtr[t0]->flags & VEC_NOT_WRITEABLE) {
+ VB->import_data( ctx, VERT_BIT_TEX0, VEC_NOT_WRITEABLE );
+ }
+ _mesa_vector4f_clean_elem( VB->TexCoordPtr[t0], VB->Count, 3 );
+ }
+ } else {
+ tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; /* could be anything, really */
+ tc0_stride = 0;
+ }
+
+ }
+
+ if (DO_NORM) {
+ if (VB->NormalPtr) {
+ norm_stride = VB->NormalPtr->stride;
+ norm = (GLuint (*)[4])VB->NormalPtr->data;
+ } else {
+ norm_stride = 0;
+ norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
+ }
+ }
+
+ if (DO_RGBA) {
+ if (VB->ColorPtr[0]) {
+ /* This is incorrect when colormaterial is enabled:
+ */
+ if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) {
+ if (0) fprintf(stderr, "IMPORTING FLOAT COLORS\n");
+ IMPORT_FLOAT_COLORS( ctx );
+ }
+ col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
+ col_stride = VB->ColorPtr[0]->StrideB;
+ } else {
+ col = &dummy; /* any old memory is fine */
+ col_stride = 0;
+ }
+ }
+
+ if (DO_SPEC) {
+ if (VB->SecondaryColorPtr[0]) {
+ if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
+ IMPORT_FLOAT_SPEC_COLORS( ctx );
+ spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
+ spec_stride = VB->SecondaryColorPtr[0]->StrideB;
+ } else {
+ spec = &dummy;
+ spec_stride = 0;
+ }
+ }
+
+ if (DO_FOG) {
+ if (VB->FogCoordPtr) {
+ fog = VB->FogCoordPtr->data;
+ fog_stride = VB->FogCoordPtr->stride;
+ } else {
+ fog = (GLfloat (*)[4])&dummy; fog[0][0] = 0.0F;
+ fog_stride = 0;
+ }
+ }
+
+
+ if (VB->importable_data) {
+ if (start) {
+ coord = (GLuint (*)[4])((GLubyte *)coord + start * coord_stride);
+ if (DO_TEX0)
+ tc0 = (GLuint (*)[4])((GLubyte *)tc0 + start * tc0_stride);
+ if (DO_TEX1)
+ tc1 = (GLuint (*)[4])((GLubyte *)tc1 + start * tc1_stride);
+ if (DO_TEX2)
+ tc2 = (GLuint (*)[4])((GLubyte *)tc2 + start * tc2_stride);
+ if (DO_NORM)
+ norm = (GLuint (*)[4])((GLubyte *)norm + start * norm_stride);
+ if (DO_RGBA)
+ STRIDE_4UB(col, start * col_stride);
+ if (DO_SPEC)
+ STRIDE_4UB(spec, start * spec_stride);
+ if (DO_FOG)
+ fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride);
+ }
+
+ for (i=start; i < end; i++) {
+ v[0].ui = coord[0][0];
+ v[1].ui = coord[0][1];
+ v[2].ui = coord[0][2];
+ if (TCL_DEBUG) fprintf(stderr, "%d: %.2f %.2f %.2f ", i, v[0].f, v[1].f, v[2].f);
+ if (DO_W) {
+ v[3].ui = coord[0][3];
+ if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[3].f);
+ v += 4;
+ }
+ else
+ v += 3;
+ coord = (GLuint (*)[4])((GLubyte *)coord + coord_stride);
+
+ if (DO_NORM) {
+ v[0].ui = norm[0][0];
+ v[1].ui = norm[0][1];
+ v[2].ui = norm[0][2];
+ if (TCL_DEBUG) fprintf(stderr, "norm: %.2f %.2f %.2f ", v[0].f, v[1].f, v[2].f);
+ v += 3;
+ norm = (GLuint (*)[4])((GLubyte *)norm + norm_stride);
+ }
+ if (DO_RGBA) {
+ v[0].ui = LE32_TO_CPU(*(GLuint *)&col[0]);
+ STRIDE_4UB(col, col_stride);
+ if (TCL_DEBUG) fprintf(stderr, "%x ", v[0].ui);
+ v++;
+ }
+ if (DO_SPEC || DO_FOG) {
+ if (DO_SPEC) {
+ v[0].specular.red = spec[0][0];
+ v[0].specular.green = spec[0][1];
+ v[0].specular.blue = spec[0][2];
+ STRIDE_4UB(spec, spec_stride);
+ }
+ if (DO_FOG) {
+ v[0].specular.alpha = fog[0][0] * 255.0;
+ fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride);
+ }
+ if (TCL_DEBUG) fprintf(stderr, "%x ", v[0].ui);
+ v++;
+ }
+ if (DO_TEX0) {
+ v[0].ui = tc0[0][0];
+ v[1].ui = tc0[0][1];
+ if (TCL_DEBUG) fprintf(stderr, "t0: %.2f %.2f ", v[0].f, v[1].f);
+ if (DO_PTEX) {
+ v[2].ui = tc0[0][3];
+ if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f);
+ v += 3;
+ }
+ else
+ v += 2;
+ tc0 = (GLuint (*)[4])((GLubyte *)tc0 + tc0_stride);
+ }
+ if (DO_TEX1) {
+ v[0].ui = tc1[0][0];
+ v[1].ui = tc1[0][1];
+ if (TCL_DEBUG) fprintf(stderr, "t1: %.2f %.2f ", v[0].f, v[1].f);
+ if (DO_PTEX) {
+ v[2].ui = tc1[0][3];
+ if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f);
+ v += 3;
+ }
+ else
+ v += 2;
+ tc1 = (GLuint (*)[4])((GLubyte *)tc1 + tc1_stride);
+ }
+ if (DO_TEX2) {
+ v[0].ui = tc2[0][0];
+ v[1].ui = tc2[0][1];
+ if (DO_PTEX) {
+ v[2].ui = tc2[0][3];
+ v += 3;
+ }
+ else
+ v += 2;
+ tc2 = (GLuint (*)[4])((GLubyte *)tc2 + tc2_stride);
+ }
+ if (TCL_DEBUG) fprintf(stderr, "\n");
+ }
+ } else {
+ for (i=start; i < end; i++) {
+ v[0].ui = coord[i][0];
+ v[1].ui = coord[i][1];
+ v[2].ui = coord[i][2];
+ if (DO_W) {
+ v[3].ui = coord[i][3];
+ v += 4;
+ }
+ else
+ v += 3;
+
+ if (DO_NORM) {
+ v[0].ui = norm[i][0];
+ v[1].ui = norm[i][1];
+ v[2].ui = norm[i][2];
+ v += 3;
+ }
+ if (DO_RGBA) {
+ v[0].ui = LE32_TO_CPU(*(GLuint *)&col[i]);
+ v++;
+ }
+ if (DO_SPEC || DO_FOG) {
+ if (DO_SPEC) {
+ v[0].specular.red = spec[i][0];
+ v[0].specular.green = spec[i][1];
+ v[0].specular.blue = spec[i][2];
+ }
+ if (DO_FOG) {
+ GLfloat *f = (GLfloat *) ((GLubyte *)fog + fog_stride);
+ v[0].specular.alpha = *f * 255.0;
+ }
+ v++;
+ }
+ if (DO_TEX0) {
+ v[0].ui = tc0[i][0];
+ v[1].ui = tc0[i][1];
+ if (DO_PTEX) {
+ v[2].ui = tc0[i][3];
+ v += 3;
+ }
+ else
+ v += 2;
+ }
+ if (DO_TEX1) {
+ v[0].ui = tc1[i][0];
+ v[1].ui = tc1[i][1];
+ if (DO_PTEX) {
+ v[2].ui = tc1[i][3];
+ v += 3;
+ }
+ else
+ v += 2;
+ }
+ if (DO_TEX2) {
+ v[0].ui = tc2[i][0];
+ v[1].ui = tc2[i][1];
+ if (DO_PTEX) {
+ v[2].ui = tc2[i][3];
+ v += 3;
+ }
+ else
+ v += 2;
+ }
+ }
+ }
+}
+
+
+
+static void TAG(init)( void )
+{
+ int sz = 3;
+ if (DO_W) sz++;
+ if (DO_NORM) sz += 3;
+ if (DO_RGBA) sz++;
+ if (DO_SPEC || DO_FOG) sz++;
+ if (DO_TEX0) sz += 2;
+ if (DO_TEX0 && DO_PTEX) sz++;
+ if (DO_TEX1) sz += 2;
+ if (DO_TEX1 && DO_PTEX) sz++;
+ if (DO_TEX2) sz += 2;
+ if (DO_TEX2 && DO_PTEX) sz++;
+
+ setup_tab[IDX].emit = TAG(emit);
+ setup_tab[IDX].vertex_format = IND;
+ setup_tab[IDX].vertex_size = sz;
+}
+
+
+#undef IND
+#undef TAG
+#undef IDX