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authorAndre Maasikas <amaasikas@gmail.com>2010-01-04 09:26:46 +0200
committerAndre Maasikas <amaasikas@gmail.com>2010-01-22 12:38:34 +0200
commit7c6f51cdccdd0ed6370ce86ba21549991f4f4293 (patch)
treead895171be821f86bdb28a2e0805d070cea453dc /src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
parentdefd45e95e1a9df29d2e72be671cc2e096093e36 (diff)
radeon/fbo: use correct depth texture offset for depth textures
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index a10649b5ae..c911688c1a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -88,7 +88,5 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t);
GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
-void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
-
uint32_t get_base_teximage_offset(radeonTexObj *texObj);
#endif /* __RADEON_MIPMAP_TREE_H_ */