diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2009-09-10 15:33:45 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-09-10 15:33:45 -0700 |
commit | b8e1e8d2d8ae6ffbf8f271b46ee89788a926b3b0 (patch) | |
tree | 5db502ab80287bfc8ff61082784017c7448464f5 /src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | |
parent | 81722c5d7e8e93d837510b9e6e5d014ec64cf4b3 (diff) | |
parent | d9dc4cb0e4f578da9e50c9d1ba6fd9c22ea2fca6 (diff) |
Merge branch 'master' into asm-shader-rework-2
Conflicts:
src/mesa/shader/lex.yy.c
src/mesa/shader/program_parse.tab.c
src/mesa/shader/program_parse.tab.h
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index 7ece688493..db28252da3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -67,6 +67,7 @@ struct _radeon_mipmap_tree { GLuint totalsize; /** total size of the miptree, in bytes */ GLenum target; /** GL_TEXTURE_xxx */ + GLenum internal_format; GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ GLuint firstLevel; /** First mip level stored in this mipmap tree */ GLuint lastLevel; /** Last mip level stored in this mipmap tree */ @@ -83,7 +84,7 @@ struct _radeon_mipmap_tree { }; radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLuint firstLevel, GLuint lastLevel, + GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, GLuint width0, GLuint height0, GLuint depth0, GLuint bpp, GLuint tilebits, GLuint compressed); void radeon_miptree_reference(radeon_mipmap_tree *mt); @@ -93,7 +94,7 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level); GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj); void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - struct gl_texture_image *texImage, GLuint face, GLuint level); + radeon_texture_image *texImage, GLuint face, GLuint level); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); |