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authorBrian Paul <brian.paul@tungstengraphics.com>2004-11-27 22:47:59 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-11-27 22:47:59 +0000
commit65a66f5bc37383c00423c21baf8ba9d6771e0259 (patch)
tree0d98e004b457adde579dd27b9fe32182d54268b6 /src/mesa/drivers/dri/radeon
parent118a8bad73bda88fc54f802b2beeb687c8ddb45a (diff)
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c3
2 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index fc69ec1b5b..9231697a49 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -593,11 +593,6 @@ radeonMakeCurrent( __DRIcontextPrivate *driContextPriv,
(GLframebuffer *) driDrawPriv->driverPrivate,
(GLframebuffer *) driReadPriv->driverPrivate );
- if ( !newCtx->glCtx->Viewport.Width ) {
- _mesa_set_viewport( newCtx->glCtx, 0, 0,
- driDrawPriv->w, driDrawPriv->h );
- }
-
if (newCtx->vb.enabled)
radeonVtxfmtMakeCurrent( newCtx->glCtx );
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index bc94882a66..851b62035a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "enums.h"
#include "colormac.h"
#include "state.h"
+#include "buffers.h"
#include "context.h"
#include "swrast/swrast.h"
@@ -1451,6 +1452,8 @@ void radeonUpdateWindow( GLcontext *ctx )
static void radeonViewport( GLcontext *ctx, GLint x, GLint y,
GLsizei width, GLsizei height )
{
+ /* update size of Mesa/software ancillary buffers */
+ _mesa_ResizeBuffersMESA();
/* Don't pipeline viewport changes, conflict with window offset
* setting below. Could apply deltas to rescue pipelined viewport
* values, or keep the originals hanging around.