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authorFelix Kuehling <fxkuehl@gmx.de>2005-03-09 15:28:47 +0000
committerFelix Kuehling <fxkuehl@gmx.de>2005-03-09 15:28:47 +0000
commit746df5671789aa5338c82a8e1b7fb50d342198e0 (patch)
treeea5b0da92447a1cf1672194f1650f6bb5b86dfd2 /src/mesa/drivers/dri/savage/savage_3d_reg.h
parent5737fda093f8e1f4daabda3d55762dc7c4fe8ed9 (diff)
If the texture image changed force emitting the texture address, even
if it didn't change. This seems to flush texture cashes. Fixes multi-textured lighting in quake2.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savage_3d_reg.h')
0 files changed, 0 insertions, 0 deletions