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author | Ian Romanick <ian.d.romanick@intel.com> | 2009-10-22 19:21:21 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-10-22 19:21:21 -0700 |
commit | 286611d99060c38c4cc12f18fde5448213e2a44b (patch) | |
tree | cefb190fd22a1f739ce1c254602541b9505f1e98 /src/mesa/drivers/dri/savage/savagespan.c | |
parent | ab9d1011f5549502a4b960c2067cde69856a2719 (diff) |
Revert "Store clipping distance for user clip planes as part of vertex processing"
This reverts commit f058b25881e08c9d89a33345e5c84e1357396932.
This change is completely wrong in so many ways. When clip distances
are generated as part of vertex processing, they must be interpolated
to perform clipping. Geometric clipping goes right out the window.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagespan.c')
0 files changed, 0 insertions, 0 deletions