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authorIan Romanick <ian.d.romanick@intel.com>2009-09-16 16:43:50 -0700
committerIan Romanick <ian.d.romanick@intel.com>2009-09-16 16:43:50 -0700
commit9666529b5a5be1fcde82caadc2fe2efa5ea81e49 (patch)
treeac1b44121f8fa60f70fe167f3f2775c7895ec924 /src/mesa/drivers/dri/savage/savagetris.h
parent08d39251a79a964e4a3ac0d7d8a397c2b66a0808 (diff)
glx: Use initstate_r / random_r instead of corrupting global random number state
Previously srandom and random were used. This cause the global random number generator state to be modified. This caused problems for applications that called srandom before calling into GLX. By using local state the global state is left unmodified. This should fix bug #23774.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagetris.h')
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