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authorBrian Paul <brian.paul@tungstengraphics.com>2004-03-21 17:05:03 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-03-21 17:05:03 +0000
commit894844a8d956a0ee5f95836331dc318f49fdb845 (patch)
tree92aab765e7c82edf310ce1a5d3f1b25cfabc5156 /src/mesa/drivers/dri/savage
parent009501642533c7378fc4f061f1abe2ed4473a3f6 (diff)
Implemented support for software-based AUX color buffers.
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
Diffstat (limited to 'src/mesa/drivers/dri/savage')
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c4
-rw-r--r--src/mesa/drivers/dri/savage/savagespan.c4
-rw-r--r--src/mesa/drivers/dri/savage/savagestate.c6
3 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index c7b31df2c6..f07d4aadd3 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -592,10 +592,10 @@ static void savageXMesaWindowMoved( savageContextPtr imesa )
fprintf(stderr, "savageXMesaWindowMoved\n\n");
switch (imesa->glCtx->Color._DrawDestMask) {
- case FRONT_LEFT_BIT:
+ case DD_FRONT_LEFT_BIT:
savageXMesaSetFrontClipRects( imesa );
break;
- case BACK_LEFT_BIT:
+ case DD_BACK_LEFT_BIT:
savageXMesaSetBackClipRects( imesa );
break;
default:
diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c
index aa13cfcb1d..0369988ad2 100644
--- a/src/mesa/drivers/dri/savage/savagespan.c
+++ b/src/mesa/drivers/dri/savage/savagespan.c
@@ -225,9 +225,9 @@ static void savageDDSetBuffer(GLcontext *ctx, GLframebuffer *buffer,
savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
char *map;
- assert( (bufferBit == FRONT_LEFT_BIT) || (bufferBit == BACK_LEFT_BIT) );
+ assert((bufferBit == DD_FRONT_LEFT_BIT) || (bufferBit == DD_BACK_LEFT_BIT));
- map = (bufferBit == FRONT_LEFT_BIT)
+ map = (bufferBit == DD_FRONT_LEFT_BIT)
? (char*)imesa->apertureBase[TARGET_FRONT]
: (char*)imesa->apertureBase[TARGET_BACK];
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c
index 6b297448d5..b32b58ab87 100644
--- a/src/mesa/drivers/dri/savage/savagestate.c
+++ b/src/mesa/drivers/dri/savage/savagestate.c
@@ -639,7 +639,7 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode )
* _DrawDestMask is easier to cope with than <mode>.
*/
switch ( ctx->Color._DrawDestMask ) {
- case FRONT_LEFT_BIT:
+ case DD_FRONT_LEFT_BIT:
imesa->IsDouble = GL_FALSE;
if(imesa->IsFullScreen)
@@ -657,7 +657,7 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode )
savageXMesaSetFrontClipRects( imesa );
FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
- case BACK_LEFT_BIT:
+ case DD_BACK_LEFT_BIT:
imesa->IsDouble = GL_TRUE;
imesa->drawMap = (char *)imesa->apertureBase[TARGET_BACK];
imesa->readMap = (char *)imesa->apertureBase[TARGET_BACK];
@@ -1776,7 +1776,7 @@ void savageDDInitState( savageContextPtr imesa ) {
imesa->regs.s4.zBufOffset.ni.zDepthSelect = 1;
}
- if (imesa->glCtx->Color._DrawDestMask == BACK_LEFT_BIT) {
+ if (imesa->glCtx->Color._DrawDestMask == DD_BACK_LEFT_BIT) {
if(imesa->IsFullScreen)
{
imesa->toggle = TARGET_BACK;