diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:26:10 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/sis/sis_texstate.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/sis/sis_texstate.c')
-rw-r--r-- | src/mesa/drivers/dri/sis/sis_texstate.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index 7b0eebd066..daec239321 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -46,7 +46,7 @@ static GLint TransferTexturePitch (GLint dwPitch); /* Handle texenv stuff, called from validate_texture (renderstart) */ static void -sis_set_texture_env0( GLcontext *ctx, struct gl_texture_object *texObj, +sis_set_texture_env0( struct gl_context *ctx, struct gl_texture_object *texObj, int unit ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -182,7 +182,7 @@ sis_set_texture_env0( GLcontext *ctx, struct gl_texture_object *texObj, /* Handle texenv stuff, called from validate_texture (renderstart) */ static void -sis_set_texture_env1( GLcontext *ctx, struct gl_texture_object *texObj, +sis_set_texture_env1( struct gl_context *ctx, struct gl_texture_object *texObj, int unit) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -318,7 +318,7 @@ sis_set_texture_env1( GLcontext *ctx, struct gl_texture_object *texObj, /* Returns 0 if a software fallback is necessary */ static GLboolean -sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, +sis_set_texobj_parm( struct gl_context *ctx, struct gl_texture_object *texObj, int hw_unit ) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -583,7 +583,7 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, /* Disable a texture unit, called from validate_texture */ static void -sis_reset_texture_env (GLcontext *ctx, int hw_unit) +sis_reset_texture_env (struct gl_context *ctx, int hw_unit) { sisContextPtr smesa = SIS_CONTEXT(ctx); @@ -620,7 +620,7 @@ sis_reset_texture_env (GLcontext *ctx, int hw_unit) } } -static void updateTextureUnit( GLcontext *ctx, int unit ) +static void updateTextureUnit( struct gl_context *ctx, int unit ) { sisContextPtr smesa = SIS_CONTEXT( ctx ); const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; @@ -656,7 +656,7 @@ static void updateTextureUnit( GLcontext *ctx, int unit ) } -void sisUpdateTextureState( GLcontext *ctx ) +void sisUpdateTextureState( struct gl_context *ctx ) { sisContextPtr smesa = SIS_CONTEXT( ctx ); int i; |