summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/tdfx
diff options
context:
space:
mode:
authorBrian <brian@yutani.localnet.net>2007-05-20 12:27:39 -0600
committerBrian <brian@yutani.localnet.net>2007-05-20 12:27:39 -0600
commit9e8a961dd7d7b717a9fb4ecdea1c1b60ea355efe (patch)
tree60c87644ec38f4693ceecbf440b120b02e2d07e6 /src/mesa/drivers/dri/tdfx
parentaa133a9dae53bc6aa50b88ee43deb8b34e8d0029 (diff)
Overhaul/simplify SWvertex and SWspan attribute handling.
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
Diffstat (limited to 'src/mesa/drivers/dri/tdfx')
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tris.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
index 4ba2f40b9e..96f9ae27fc 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
@@ -142,10 +142,10 @@ tdfx_translate_vertex( GLcontext *ctx, const tdfxVertex *src, SWvertex *dst)
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
if (fxMesa->vertexFormat == TDFX_LAYOUT_TINY) {
- dst->win[0] = src->x - fxMesa->x_offset;
- dst->win[1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
- dst->win[2] = src->z;
- dst->win[3] = 1.0;
+ dst->attrib[FRAG_ATTRIB_WPOS][0] = src->x - fxMesa->x_offset;
+ dst->attrib[FRAG_ATTRIB_WPOS][1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
+ dst->attrib[FRAG_ATTRIB_WPOS][2] = src->z;
+ dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0;
dst->color[0] = src->color[2];
dst->color[1] = src->color[1];
@@ -155,10 +155,10 @@ tdfx_translate_vertex( GLcontext *ctx, const tdfxVertex *src, SWvertex *dst)
else {
GLfloat w = 1.0 / src->rhw;
- dst->win[0] = src->x - fxMesa->x_offset;
- dst->win[1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
- dst->win[2] = src->z;
- dst->win[3] = src->rhw;
+ dst->attrib[FRAG_ATTRIB_WPOS][0] = src->x - fxMesa->x_offset;
+ dst->attrib[FRAG_ATTRIB_WPOS][1] = src->y - (fxMesa->screen_height - fxMesa->height - fxMesa->y_offset);
+ dst->attrib[FRAG_ATTRIB_WPOS][2] = src->z;
+ dst->attrib[FRAG_ATTRIB_WPOS][3] = src->rhw;
dst->color[0] = src->color[2];
dst->color[1] = src->color[1];