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authorBrian Paul <brian.paul@tungstengraphics.com>2004-01-30 23:26:19 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-01-30 23:26:19 +0000
commitf18598cbd2802e61c2cbb1d610630da9b5951169 (patch)
tree2d59e9eff59e0fe08abfe4d7a1c4977fa35d202e /src/mesa/drivers/dri/unichrome/via_context.h
parent2726d77b2e0610c45019d0070ba21ee8ff47668d (diff)
Via Unichrome/cle266 driver (Erdi Chen)
Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_context.h')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.h486
1 files changed, 486 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h
new file mode 100644
index 0000000000..06e7b8b3e7
--- /dev/null
+++ b/src/mesa/drivers/dri/unichrome/via_context.h
@@ -0,0 +1,486 @@
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _VIACONTEXT_H
+#define _VIACONTEXT_H
+
+typedef struct via_context_t viaContext;
+typedef struct via_context_t *viaContextPtr;
+typedef struct via_texture_object_t *viaTextureObjectPtr;
+
+#include "dri_util.h"
+
+#ifndef _SOLO
+#include <X11/Xlibint.h>
+#endif
+
+#include "mtypes.h"
+#include "drm.h"
+#include "mm.h"
+
+#include "via_screen.h"
+#include "via_tex.h"
+#include "via_common.h"
+#include "xf86drmVIA.h"
+#ifndef _SOLO
+#include "../../../../../include/extensions/Xinerama.h"
+#endif
+#define VIA_FALLBACK_TEXTURE 0x1
+#define VIA_FALLBACK_DRAW_BUFFER 0x2
+#define VIA_FALLBACK_READ_BUFFER 0x4
+#define VIA_FALLBACK_COLORMASK 0x8
+#define VIA_FALLBACK_SPECULAR 0x20
+#define VIA_FALLBACK_LOGICOP 0x40
+#define VIA_FALLBACK_RENDERMODE 0x80
+#define VIA_FALLBACK_STENCIL 0x100
+#define VIA_FALLBACK_BLEND_EQ 0x200
+#define VIA_FALLBACK_BLEND_FUNC 0x400
+
+#define VIA_UPLOAD_NONE 0x0000
+#define VIA_UPLOAD_ALPHATEST 0x0001
+#define VIA_UPLOAD_BLEND 0x0002
+#define VIA_UPLOAD_FOG 0x0004
+#define VIA_UPLOAD_MASK_ROP 0x0008
+#define VIA_UPLOAD_LINESTIPPLE 0x0010
+#define VIA_UPLOAD_POLYGONSTIPPLE 0x0020
+#define VIA_UPLOAD_DEPTH 0x0040
+#define VIA_UPLOAD_TEXTURE 0x0080
+#define VIA_UPLOAD_STENCIL 0x0100
+#define VIA_UPLOAD_CLIPPING 0x0200
+#define VIA_UPLOAD_DESTBUFFER 0x0400
+#define VIA_UPLOAD_DEPTHBUFFER 0x0800
+#define VIA_UPLOAD_ENABLE 0x0800
+#define VIA_UPLOAD_ALL 0x1000
+
+/* Use the templated vertex formats:
+ */
+#define TAG(x) via##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+#define BUFFER_ALIGNMENT 32
+#define BUFFER_ALIGN_WIDTH1(w, a) (((w) + ((a) - 1)) & ~((a) - 1))
+#define BUFFER_ALIGN_WIDTH(w, a) (((w) & ((a) - 1)) ? BUFFER_ALIGN_WIDTH1(w, a) : (w))
+#define BUFFER_ALIGN_ADDRESS(p, a) ((GLvoid *)(((GLint)(p)) + ((a)-1) & ~((a)-1)))
+#define RightOf 1
+#define LeftOf 2
+#define Down 4
+#define Up 8
+#define S0 16
+#define S1 32
+#define P_MASK 0x0f;
+#define S_MASK 0x30;
+typedef void (*via_tri_func)(viaContextPtr, viaVertex *, viaVertex *,
+ viaVertex *);
+typedef void (*via_line_func)(viaContextPtr, viaVertex *, viaVertex *);
+typedef void (*via_point_func)(viaContextPtr, viaVertex *);
+
+typedef struct {
+ drmHandle handle;
+ drmSize size;
+ GLuint offset;
+ GLuint index;
+ GLuint pitch;
+ GLuint bpp;
+ char *map;
+} viaBuffer, *viaBufferPtr;
+
+typedef struct {
+ drmHandle handle;
+ drmSize size;
+ GLuint offset;
+ GLuint index;
+ unsigned char* map;
+} viaDmaBuffer, *viaDmaBufferPtr;
+
+struct via_context_t {
+ GLint refcount;
+ GLcontext *glCtx;
+ GLcontext *shareCtx;
+ unsigned char* front_base;
+ viaBuffer front;
+ viaBuffer back;
+ viaBuffer depth;
+ GLboolean hasBack;
+ GLboolean hasDepth;
+ GLboolean hasStencil;
+ GLboolean hasAccum;
+ GLuint depthBits;
+ GLuint stencilBits;
+ viaDmaBuffer dma[2];
+ viaRegion tex;
+
+ GLuint isAGP;
+
+ /* Textures
+ */
+ viaTextureObjectPtr CurrentTexObj[2];
+ struct via_texture_object_t TexObjList;
+ struct via_texture_object_t SwappedOut;
+ memHeap_t *texHeap;
+
+ /* Bit flag to keep 0track of fallbacks.
+ */
+ GLuint Fallback;
+
+ /* Temporaries for translating away float colors:
+ */
+ struct gl_client_array UbyteColor;
+ struct gl_client_array UbyteSecondaryColor;
+
+ /* State for via_vb.c and via_tris.c.
+ */
+ GLuint newState; /* _NEW_* flags */
+ GLuint setupNewInputs;
+ GLuint setupIndex;
+ GLuint renderIndex;
+ GLmatrix ViewportMatrix;
+ GLenum renderPrimitive;
+ GLenum reducedPrimitive;
+ GLuint hwPrimitive;
+ unsigned char *verts;
+
+ /* drmBufPtr dma_buffer;
+ */
+ unsigned char* dmaAddr;
+ GLuint dmaIndex;
+ GLuint dmaLow;
+ GLuint dmaHigh;
+ GLuint dmaLastPrim;
+ GLboolean useAgp;
+
+ GLboolean uploadCliprects;
+
+ GLuint needUploadAllState;
+ GLuint primitiveRendered;
+
+
+ /* Fallback rasterization functions
+ */
+ via_point_func drawPoint;
+ via_line_func drawLine;
+ via_tri_func drawTri;
+
+ /* Hardware register
+ */
+ GLuint regCmdA;
+ GLuint regCmdA_End;
+ GLuint regCmdB;
+
+ GLuint regEnable;
+ GLuint regHFBBMSKL;
+ GLuint regHROP;
+
+ GLuint regHZWTMD;
+ GLuint regHSTREF;
+ GLuint regHSTMD;
+
+ GLuint regHATMD;
+ GLuint regHABLCsat;
+ GLuint regHABLCop;
+ GLuint regHABLAsat;
+ GLuint regHABLAop;
+ GLuint regHABLRCa;
+ GLuint regHABLRFCa;
+ GLuint regHABLRCbias;
+ GLuint regHABLRCb;
+ GLuint regHABLRFCb;
+ GLuint regHABLRAa;
+ GLuint regHABLRAb;
+ GLuint regHFogLF;
+ GLuint regHFogCL;
+ GLuint regHFogCH;
+
+ GLuint regHLP;
+ GLuint regHLPRF;
+
+ GLuint regHTXnTB_0;
+ GLuint regHTXnMPMD_0;
+ GLuint regHTXnTBLCsat_0;
+ GLuint regHTXnTBLCop_0;
+ GLuint regHTXnTBLMPfog_0;
+ GLuint regHTXnTBLAsat_0;
+ GLuint regHTXnTBLRCb_0;
+ GLuint regHTXnTBLRAa_0;
+ GLuint regHTXnTBLRFog_0;
+ /*=* John Sheng [2003.7.18] texture combine *=*/
+ GLuint regHTXnTBLRCa_0;
+ GLuint regHTXnTBLRCc_0;
+ GLuint regHTXnTBLRCbias_0;
+
+ GLuint regHTXnTB_1;
+ GLuint regHTXnMPMD_1;
+ GLuint regHTXnTBLCsat_1;
+ GLuint regHTXnTBLCop_1;
+ GLuint regHTXnTBLMPfog_1;
+ GLuint regHTXnTBLAsat_1;
+ GLuint regHTXnTBLRCb_1;
+ GLuint regHTXnTBLRAa_1;
+ GLuint regHTXnTBLRFog_1;
+
+ /* Hardware state
+ */
+ GLuint dirty;
+ int vertex_size;
+ int vertex_stride_shift;
+ GLint lastStamp;
+ GLboolean stippleInHw;
+
+ GLenum TexEnvImageFmt[2];
+ GLuint ClearColor;
+ /* DRI stuff
+ */
+ GLuint needClip;
+ GLframebuffer *glBuffer;
+ GLboolean doPageFlip;
+ /*=* John Sheng [2003.5.31] flip *=*/
+ GLuint currentPage;
+ char *drawMap; /* draw buffer address in virtual mem */
+ char *readMap;
+ int drawX; /* origin of drawable in draw buffer */
+ int drawY;
+
+ int drawW;
+ int drawH;
+ GLuint saam;
+#ifndef _SOLO
+ XineramaScreenInfo *xsi;
+#endif
+ int drawXoffSaam;
+ XF86DRIClipRectPtr pSaamRects;
+ int drawXSaam;
+ int drawYSaam;
+ GLuint numSaamRects;
+
+ int drawPitch;
+ int readPitch;
+ int drawXoff;
+ GLuint numClipRects; /* cliprects for that buffer */
+ XF86DRIClipRectPtr pClipRects;
+
+ int lastSwap;
+ int texAge;
+ int ctxAge;
+ int dirtyAge;
+
+ GLboolean scissor;
+ drm_clip_rect_t drawRect;
+ drm_clip_rect_t scissorRect;
+
+ drmContext hHWContext;
+ drmLock *driHwLock;
+ int driFd;
+#ifndef _SOLO
+ Display *display;
+#endif
+
+ __DRIdrawablePrivate *driDrawable;
+ __DRIscreenPrivate *driScreen;
+ viaScreenPrivate *viaScreen;
+ drm_via_sarea_t *sarea;
+ volatile GLuint* regMMIOBase;
+ volatile GLuint* pnGEMode;
+ volatile GLuint* regEngineStatus;
+ volatile GLuint* regTranSet;
+ volatile GLuint* regTranSpace;
+ GLuint* agpBase;
+ GLuint drawType;
+};
+/*#define DMA_OFFSET 16*/
+#define DMA_OFFSET 32
+/*#define PERFORMANCE_MEASURE*/
+
+extern GLuint VIA_PERFORMANCE;
+
+#ifdef PERFORMANCE_MEASURE
+#define HASH_TABLE_SIZE 1000
+#define HASH_TABLE_DEPTH 10
+typedef struct {
+ char func[50];
+ GLuint count;
+} hash_element;
+extern hash_element hash_table[HASH_TABLE_SIZE][HASH_TABLE_DEPTH];
+#define P_M \
+ do { \
+ GLuint h_index,h_depth; \
+ h_index = (GLuint)(((GLuint) __FUNCTION__)%HASH_TABLE_SIZE); \
+ for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \
+ if (!strcmp(hash_table[h_index][h_depth].func, "NULL")) { \
+ sprintf(hash_table[h_index][h_depth].func, "%s", __FUNCTION__); \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ else if (!strcmp(hash_table[h_index][h_depth].func, __FUNCTION__)) { \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ } \
+ } while (0)
+
+#define P_M_X \
+ do { \
+ GLuint h_index,h_depth; \
+ char str[80]; \
+ strcpy(str, __FUNCTION__); \
+ h_index = (GLuint)(((GLuint) __FUNCTION__)%HASH_TABLE_SIZE); \
+ for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \
+ if (!strcmp(hash_table[h_index][h_depth].func, "NULL")) { \
+ sprintf(hash_table[h_index][h_depth].func, "%s_X", __FUNCTION__); \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ else if (!strcmp(hash_table[h_index][h_depth].func, strcat(str, "_X"))) { \
+ hash_table[h_index][h_depth].count++; \
+ break; \
+ } \
+ } \
+ } while (0)
+
+#define P_M_R \
+ do { \
+ GLuint h_size, h_depth; \
+ for (h_size = 0; h_size < HASH_TABLE_SIZE; h_size++) { \
+ for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \
+ if (hash_table[h_size][h_depth].count) { \
+ fprintf(stderr, "func:%s count:%d\n", hash_table[h_size][h_depth].func, hash_table[h_size][h_depth].count); \
+ } \
+ } \
+ } \
+ } while (0)
+#else /* PERFORMANCE_MEASURE */
+#define P_M {}
+#define P_M_X {}
+#define P_M_R {}
+#endif
+
+#define VIA_CONTEXT(ctx) ((viaContextPtr)(ctx->DriverCtx))
+
+#define GET_DISPATCH_AGE(vmesa) vmesa->sarea->lastDispatch
+#define GET_ENQUEUE_AGE(vmesa) vmesa->sarea->lastEnqueue
+
+
+/* Lock the hardware and validate our state.
+ */
+/*
+#define LOCK_HARDWARE(vmesa) \
+ do { \
+ char __ret = 0; \
+ DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \
+ (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \
+ if (__ret) \
+ viaGetLock(vmesa, 0); \
+ } while (0)
+*/
+/*=* John Sheng [2003.6.20] fix pci *=*/
+/*=* John Sheng [2003.7.25] fix viewperf black shadow *=*/
+#define LOCK_HARDWARE(vmesa) \
+ if(1) \
+ do { \
+ char __ret = 0; \
+ DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \
+ (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \
+ if (__ret) \
+ viaGetLock(vmesa, 0); \
+ } while (0); \
+ else \
+ viaLock(vmesa, 0)
+
+
+/*
+#define LOCK_HARDWARE(vmesa) \
+ viaLock(vmesa, 0);
+*/
+
+/* Release the kernel lock.
+ */
+/*
+#define UNLOCK_HARDWARE(vmesa) \
+ DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext);
+*/
+/*=* John Sheng [2003.6.20] fix pci *=*/
+/*=* John Sheng [2003.7.25] fix viewperf black shadow *=*/
+#define UNLOCK_HARDWARE(vmesa) \
+ if(1) \
+ DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); \
+ else \
+ viaUnLock(vmesa, 0);
+/*
+#define UNLOCK_HARDWARE(vmesa) \
+ viaUnLock(vmesa, 0);
+*/
+#define WAIT_IDLE \
+ while (1) { \
+ if ((((GLuint)*vmesa->regEngineStatus) & 0xFFFEFFFF) == 0x00020000) \
+ break; \
+ }
+
+#define LOCK_HARDWARE_QUIESCENT(vmesa) \
+ do { \
+ LOCK_HARDWARE(vmesa); \
+ viaRegetLockQuiescent(vmesa); \
+ } while (0)
+
+
+extern GLuint VIA_DEBUG;
+extern GLuint DRAW_FRONT;
+extern void viaGetLock(viaContextPtr vmesa, GLuint flags);
+extern void viaLock(viaContextPtr vmesa, GLuint flags);
+extern void viaUnLock(viaContextPtr vmesa, GLuint flags);
+extern void viaEmitHwStateLocked(viaContextPtr vmesa);
+extern void viaEmitScissorValues(viaContextPtr vmesa, int box_nr, int emit);
+extern void viaEmitDrawingRectangle(viaContextPtr vmesa);
+extern void viaXMesaSetBackClipRects(viaContextPtr vmesa);
+extern void viaXMesaSetFrontClipRects(viaContextPtr vmesa);
+extern void viaReAllocateBuffers(GLframebuffer *drawbuffer);
+extern void viaXMesaWindowMoved(viaContextPtr vmesa);
+
+#define SUBPIXEL_X -.5
+#define SUBPIXEL_Y -.5
+
+/* TODO XXX _SOLO temp defines to make code compilable */
+#ifndef GLX_PBUFFER_BIT
+#define GLX_PBUFFER_BIT 0x00000004
+#endif
+#ifndef GLX_WINDOW_BIT
+#define GLX_WINDOW_BIT 0x00000001
+#endif
+#ifndef VERT_CLIP
+#define VERT_CLIP 0x1000000
+#endif
+#ifndef VERT_RGBA
+#define VERT_RGBA 0x2
+#endif
+#ifndef PRIM_PARITY
+#define PRIM_PARITY 0x400
+#endif
+#ifndef PRIM_LAST
+#define PRIM_LAST 0x800
+#endif
+#ifndef VERT_TEX
+#define VERT_TEX _TNL_BIT_TEX
+#endif
+
+typedef enum Bool { FALSE, TRUE } Bool;
+
+#endif