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authorBrian Paul <brian.paul@tungstengraphics.com>2004-01-30 23:26:19 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-01-30 23:26:19 +0000
commitf18598cbd2802e61c2cbb1d610630da9b5951169 (patch)
tree2d59e9eff59e0fe08abfe4d7a1c4977fa35d202e /src/mesa/drivers/dri/unichrome/via_span.c
parent2726d77b2e0610c45019d0070ba21ee8ff47668d (diff)
Via Unichrome/cle266 driver (Erdi Chen)
Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_span.c')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_span.c410
1 files changed, 410 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c
new file mode 100644
index 0000000000..fb5a82a797
--- /dev/null
+++ b/src/mesa/drivers/dri/unichrome/via_span.c
@@ -0,0 +1,410 @@
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "colormac.h"
+#include "via_context.h"
+#include "via_span.h"
+#include "via_ioctl.h"
+#include "swrast/swrast.h"
+
+#define DBG 0
+#if 0
+#define LOCAL_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ viaScreenPrivate *viaScreen = vmesa->viaScreen; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLushort p; \
+ char *buf = (char *)(vmesa->drawMap + \
+ dPriv->x * viaScreen->bytesPerPixel + \
+ dPriv->y * pitch); \
+ char *read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * viaScreen->bytesPerPixel + \
+ dPriv->y * pitch); \
+ (void)read_buf; (void)buf; (void)p
+#endif
+
+#define LOCAL_DEPTH_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ viaScreenPrivate *viaScreen = vmesa->viaScreen; \
+ GLuint pitch = viaScreen->backPitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(vmesa->depth.map + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch)
+
+#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
+ _y >= miny && _y < maxy)
+
+
+#define CLIPSPAN(_x, _y, _n, _x1, _n1, _i) \
+ if (_y < miny || _y >= maxy) { \
+ _n1 = 0, _x1 = x; \
+ } \
+ else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if (_x1 < minx) _i += (minx -_x1), n1 -= (minx -_x1), _x1 = minx; \
+ if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx); \
+ }
+
+#define Y_FLIP(_y) (height - _y - 1)
+
+#define HW_LOCK() \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ LOCK_HARDWARE_QUIESCENT(vmesa);
+
+/*=* [DBG] csmash saam : bitmap option menu can't be drawn in saam *=*/
+/*#define HW_CLIPLOOP() \
+ do { \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ int _nc = dPriv->numClipRects; \
+ while (_nc--) { \
+ int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;*/
+#define HW_CLIPLOOP() \
+ do { \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ int _nc = dPriv->numClipRects; \
+ GLuint scrn = vmesa->saam & S_MASK; \
+ if(scrn == S1) _nc = 1; \
+ while (_nc--) { \
+ int minx; \
+ int miny; \
+ int maxx; \
+ int maxy; \
+ if (!vmesa->saam) { \
+ minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; \
+ } \
+ else { \
+ minx = -10000; \
+ miny = -10000; \
+ maxx = 10000; \
+ maxy = 10000; \
+ }
+
+ /*else if (scrn == S0) { \
+ minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; \
+ } \
+ else if (scrn == S1) { \
+ drm_clip_rect_t *b = vmesa->sarea->boxes; \
+ minx = b->x1; \
+ miny = b->y1; \
+ maxx = b->x2; \
+ maxy = b->y2; \
+ } \
+ else { \
+ drm_clip_rect_t *b = vmesa->sarea->boxes + vmesa->numClipRects;\
+ minx = b->x1; \
+ miny = b->y1; \
+ maxx = b->x2; \
+ maxy = b->y2; \
+ }*/
+
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+
+#define HW_UNLOCK() \
+ UNLOCK_HARDWARE(vmesa);
+
+
+/* 16 bit, 565 rgb color spanline and pixel functions
+ */
+/*=* [DBG] csmash : fix options worng position *=*/
+/*#define LOCAL_VARS \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLushort p; \
+ char *buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ char *read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ (void)read_buf; (void)buf; (void)p*/
+
+#define LOCAL_VARS \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLushort p; \
+ char *buf, *read_buf; \
+ p = 0; \
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { \
+ buf = (char *)(vmesa->drawMap); \
+ read_buf = (char *)(vmesa->readMap); \
+ } \
+ else { \
+ buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch); \
+ }
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_565(color[0], color[1], color[2])
+
+#define WRITE_RGBA(_x, _y, r, g, b, a) \
+ *(GLushort *)(buf + _x * 2 + _y * pitch) = ((((int)r & 0xf8) << 8) | \
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3))
+
+#define WRITE_PIXEL(_x, _y, p) \
+ *(GLushort *)(buf + _x * 2 + _y * pitch) = p
+
+#define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLushort p = *(GLushort *)(read_buf + _x * 2 + _y * pitch); \
+ rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = 255; \
+ } while (0)
+
+#define TAG(x) via##x##_565
+#include "spantmp.h"
+
+/* 32 bit, 8888 argb color spanline and pixel functions
+ */
+#undef LOCAL_VARS
+#undef LOCAL_DEPTH_VARS
+
+/*=* [DBG] csmash : fix options worng position *=*/
+/*#define LOCAL_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLuint p; \
+ char *buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ char *read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ (void)read_buf; (void)buf; (void)p*/
+#define LOCAL_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->drawPitch; \
+ GLuint height = dPriv->h; \
+ GLuint p; \
+ char *buf, *read_buf; \
+ p = 0; \
+ if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { \
+ buf = (char *)(vmesa->drawMap); \
+ read_buf = (char *)(vmesa->readMap); \
+ } \
+ else { \
+ buf = (char *)(vmesa->drawMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ read_buf = (char *)(vmesa->readMap + \
+ dPriv->x * 4 + \
+ dPriv->y * pitch); \
+ }
+
+
+#undef INIT_MONO_PIXEL
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA(_x, _y, r, g, b, a) \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (a << 24));
+
+
+#define WRITE_PIXEL(_x, _y, p) \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = p
+
+#define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = *(GLuint *)(read_buf + _x * 4 + _y * pitch); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 255; \
+ } while (0)
+
+#define TAG(x) via##x##_8888
+#include "spantmp.h"
+/*#include "via_spantmp.h"*/
+
+/* 16 bit depthbuffer functions.
+ */
+/*=* John Sheng [2003.6.16] fix exy press 'i' dirty screen *=*/
+/*#define LOCAL_DEPTH_VARS \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ GLuint pitch = vmesa->depth.pitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(vmesa->depth.map + \
+ dPriv->x * 2 + \
+ dPriv->y * pitch) */
+#define LOCAL_DEPTH_VARS \
+ viaContextPtr vmesa = VIA_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
+ /*viaScreenPrivate *viaScreen = vmesa->viaScreen;*/ \
+ GLuint pitch = vmesa->depth.pitch; \
+ GLuint height = dPriv->h; \
+ char *buf = (char *)(vmesa->depth.map)
+
+
+#define WRITE_DEPTH(_x, _y, d) \
+ *(GLushort *)(buf + _x * 2 + _y * pitch) = d;
+
+#define READ_DEPTH(d, _x, _y) \
+ d = *(GLushort *)(buf + _x * 2 + _y * pitch);
+
+#define TAG(x) via##x##_16
+#include "depthtmp.h"
+
+/* 32 bit depthbuffer functions.
+ */
+#define WRITE_DEPTH(_x, _y, d) \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = d;
+
+#define READ_DEPTH(d, _x, _y) \
+ d = *(GLuint *)(buf + _x * 4 + _y * pitch);
+
+#define TAG(x) via##x##_32
+#include "depthtmp.h"
+
+/* 24/8 bit depthbuffer functions.
+ */
+/*
+#define WRITE_DEPTH(_x, _y, d) { \
+ GLuint tmp = *(GLuint *)(buf + _x * 4 + y * pitch); \
+ tmp &= 0xff; \
+ tmp |= (d) & 0xffffff00; \
+ *(GLuint *)(buf + _x * 4 + _y * pitch) = tmp; \
+
+#define READ_DEPTH(d, _x, _y) \
+ d = (*(GLuint *)(buf + _x * 4 + _y * pitch) & ~0xff) >> 8;
+
+#define TAG(x) via##x##_24_8
+#include "depthtmp.h"
+*/
+
+
+void viaSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer,
+ GLuint bufferBit)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (bufferBit == FRONT_LEFT_BIT) {
+ vmesa->drawMap = (char *)vmesa->driScreen->pFB;
+ vmesa->readMap = (char *)vmesa->driScreen->pFB;
+ vmesa->drawPitch = vmesa->front.pitch;
+ vmesa->readPitch = vmesa->front.pitch;
+ }
+ else if (bufferBit == BACK_LEFT_BIT) {
+ vmesa->drawMap = vmesa->back.map;
+ vmesa->readMap = vmesa->back.map;
+ vmesa->drawPitch = vmesa->back.pitch;
+ vmesa->readPitch = vmesa->back.pitch;
+ }
+ else {
+ ASSERT(0);
+ }
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}
+
+
+void viaInitSpanFuncs(GLcontext *ctx)
+{
+ viaContextPtr vmesa = VIA_CONTEXT(ctx);
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
+
+ swdd->SetBuffer = viaSetBuffer;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
+#endif
+ if (vmesa->viaScreen->bitsPerPixel == 0x10) {
+ swdd->WriteRGBASpan = viaWriteRGBASpan_565;
+ swdd->WriteRGBSpan = viaWriteRGBSpan_565;
+ swdd->WriteMonoRGBASpan = viaWriteMonoRGBASpan_565;
+ swdd->WriteRGBAPixels = viaWriteRGBAPixels_565;
+ swdd->WriteMonoRGBAPixels = viaWriteMonoRGBAPixels_565;
+ swdd->ReadRGBASpan = viaReadRGBASpan_565;
+ swdd->ReadRGBAPixels = viaReadRGBAPixels_565;
+ }
+ else if (vmesa->viaScreen->bitsPerPixel == 0x20) {
+ swdd->WriteRGBASpan = viaWriteRGBASpan_8888;
+ swdd->WriteRGBSpan = viaWriteRGBSpan_8888;
+ swdd->WriteMonoRGBASpan = viaWriteMonoRGBASpan_8888;
+ swdd->WriteRGBAPixels = viaWriteRGBAPixels_8888;
+ swdd->WriteMonoRGBAPixels = viaWriteMonoRGBAPixels_8888;
+ swdd->ReadRGBASpan = viaReadRGBASpan_8888;
+ swdd->ReadRGBAPixels = viaReadRGBAPixels_8888;
+ }
+ else
+ ASSERT(0);
+
+ if (vmesa->glCtx->Visual.depthBits == 0x10) {
+ swdd->ReadDepthSpan = viaReadDepthSpan_16;
+ swdd->WriteDepthSpan = viaWriteDepthSpan_16;
+ swdd->ReadDepthPixels = viaReadDepthPixels_16;
+ swdd->WriteDepthPixels = viaWriteDepthPixels_16;
+ }
+ else if (vmesa->glCtx->Visual.depthBits == 0x20) {
+ swdd->ReadDepthSpan = viaReadDepthSpan_32;
+ swdd->WriteDepthSpan = viaWriteDepthSpan_32;
+ swdd->ReadDepthPixels = viaReadDepthPixels_32;
+ swdd->WriteDepthPixels = viaWriteDepthPixels_32;
+ }
+
+ swdd->WriteCI8Span = NULL;
+ swdd->WriteCI32Span = NULL;
+ swdd->WriteMonoCISpan = NULL;
+ swdd->WriteCI32Pixels = NULL;
+ swdd->WriteMonoCIPixels = NULL;
+ swdd->ReadCI32Span = NULL;
+ swdd->ReadCI32Pixels = NULL;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
+#endif
+}