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author | Chia-I Wu <olv@lunarg.com> | 2010-11-25 13:01:17 +0800 |
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committer | Chia-I Wu <olv@lunarg.com> | 2010-11-25 13:33:59 +0800 |
commit | c9fb8c3bcfe86063c0903ae90100c1bfdb49cbbd (patch) | |
tree | e594b13dcfd3b2e00b71066a359d52223f7bcbc9 /src/mesa/drivers/dri | |
parent | 37ec090ac9025529325209b2b616a2d6ece4c367 (diff) |
st/vega: No flipping in vg_prepare_blend_surface.
The blend sampler view is addressed with unnormalized coordinates in the
fragment shader. It should have the same orientation as the surface
does.
Diffstat (limited to 'src/mesa/drivers/dri')
0 files changed, 0 insertions, 0 deletions