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authorFrancisco Jerez <currojerez@riseup.net>2010-02-03 03:21:04 -0800
committerBrian Paul <brianp@vmware.com>2010-02-03 08:30:09 -0700
commit2ec50d256d49ff3b987459ed42a5dc66f02a6b9d (patch)
tree6793b5d2593136120e5ee8716aaf20e52663f372 /src/mesa/drivers/fbdev
parent64da2aeebc04a98c999e4dac9290999d03c1e3d5 (diff)
mesa: Factor out the fb initialization details from _mesa_new_framebuffer.
This should make things easier for drivers wanting to work with a "subclass" of gl_framebuffer. The complementary "_mesa_initialize_framebuffer" function is now called "_mesa_initialize_window_framebuffer" for the sake of symmetry. Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/drivers/fbdev')
-rw-r--r--src/mesa/drivers/fbdev/glfbdev.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c
index 531558dc4d..1a56b2395f 100644
--- a/src/mesa/drivers/fbdev/glfbdev.c
+++ b/src/mesa/drivers/fbdev/glfbdev.c
@@ -626,7 +626,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
return NULL;
/* basic framebuffer setup */
- _mesa_initialize_framebuffer(&buf->glframebuffer, &visual->glvisual);
+ _mesa_initialize_window_framebuffer(&buf->glframebuffer, &visual->glvisual);
/* add front renderbuffer */
frontrb = new_glfbdev_renderbuffer(frontBuffer, visual);
_mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_FRONT_LEFT,