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authorBrian Paul <brian.paul@tungstengraphics.com>2000-03-29 18:14:32 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-03-29 18:14:32 +0000
commit57e7108b755074e97434fd791a60009e9a6ab285 (patch)
tree3802cbbfe3cf8bed0adab9ab4c7ab2ff7beddd1f /src/mesa/drivers/glide/fxdd.c
parent845bf3c2b177904443a66a79ecc1bb5d64188f3c (diff)
new texture image download code
Diffstat (limited to 'src/mesa/drivers/glide/fxdd.c')
-rw-r--r--src/mesa/drivers/glide/fxdd.c24
1 files changed, 14 insertions, 10 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 3fdb60c2c2..35dbf5a157 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -572,7 +572,7 @@ static const GLubyte *fxDDGetString(GLcontext *ctx, GLenum name)
}
}
/* now make the GL_RENDERER string */
- sprintf(buffer, "Mesa DRI %s 20000322", hardware);
+ sprintf(buffer, "Mesa DRI %s 20000329", hardware);
return buffer;
}
case GL_VENDOR:
@@ -841,17 +841,20 @@ static GLboolean fxIsInHardware(GLcontext *ctx)
return GL_FALSE;
}
- if((ctx->Texture.ReallyEnabled & TEXTURE0_2D) &&
- (ctx->Texture.Unit[0].EnvMode==GL_BLEND)) {
- return GL_FALSE;
+ if (ctx->Texture.ReallyEnabled & TEXTURE0_2D) {
+ if (ctx->Texture.Unit[0].EnvMode == GL_BLEND)
+ return GL_FALSE;
+ if (ctx->Texture.Unit[0].Current->Image[0]->Border > 0)
+ return GL_FALSE;
}
- if((ctx->Texture.ReallyEnabled & TEXTURE1_2D) &&
- (ctx->Texture.Unit[1].EnvMode==GL_BLEND)) {
- return GL_FALSE;
+ if (ctx->Texture.ReallyEnabled & TEXTURE1_2D) {
+ if (ctx->Texture.Unit[1].EnvMode == GL_BLEND)
+ return GL_FALSE;
+ if (ctx->Texture.Unit[0].Current->Image[0]->Border > 0)
+ return GL_FALSE;
}
-
if (MESA_VERBOSE & (VERBOSE_DRIVER|VERBOSE_TEXTURE))
fprintf(stderr, "fxMesa: fxIsInHardware, envmode is %s/%s\n",
gl_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode),
@@ -987,9 +990,10 @@ void fxSetupDDPointers(GLcontext *ctx)
ctx->Driver.RenderStart=NULL;
ctx->Driver.RenderFinish=NULL;
+ ctx->Driver.TexImage2D = fxDDTexImage2D;
+ ctx->Driver.TexSubImage2D = fxDDTexSubImage2D;
+ ctx->Driver.GetTexImage = fxDDGetTexImage;
ctx->Driver.TexEnv=fxDDTexEnv;
- ctx->Driver.TexImage=fxDDTexImg;
- ctx->Driver.TexSubImage=fxDDTexSubImg;
ctx->Driver.TexParameter=fxDDTexParam;
ctx->Driver.BindTexture=fxDDTexBind;
ctx->Driver.DeleteTexture=fxDDTexDel;