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authorDaniel Borca <dborca@users.sourceforge.net>2003-11-26 08:32:35 +0000
committerDaniel Borca <dborca@users.sourceforge.net>2003-11-26 08:32:35 +0000
commit854b4a3b5456e0a381df49de854fdb315899dfc2 (patch)
tree14c3e1f4f5e478c700737ebfffd006886ef8a74a /src/mesa/drivers/glide/fxvbtmp.h
parent0f3cd3f894612d156de454178effa4c732f96da7 (diff)
accomodate vtx-0-2-branch
Diffstat (limited to 'src/mesa/drivers/glide/fxvbtmp.h')
-rw-r--r--src/mesa/drivers/glide/fxvbtmp.h21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h
index 7d5741cd75..e0af9bdb4f 100644
--- a/src/mesa/drivers/glide/fxvbtmp.h
+++ b/src/mesa/drivers/glide/fxvbtmp.h
@@ -24,6 +24,7 @@
/* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
+ * Daniel Borca <dborca@users.sourceforge.net>
*/
@@ -40,7 +41,7 @@ static void TAG(emit)( GLcontext *ctx,
GLuint tmu0_source = fxMesa->tmu_source[0];
GLuint tmu1_source = fxMesa->tmu_source[1];
GLfloat (*tc0)[4], (*tc1)[4];
- GLubyte (*col)[4];
+ GLfloat (*col)[4];
GLuint tc0_stride, tc1_stride, col_stride;
GLuint tc0_size, tc1_size;
GLfloat (*proj)[4] = VB->NdcPtr->data;
@@ -71,10 +72,8 @@ static void TAG(emit)( GLcontext *ctx,
}
if (IND & SETUP_RGBA) {
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- import_float_colors( ctx );
- col = VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
+ col = VB->ColorPtr[0]->data;
+ col_stride = VB->ColorPtr[0]->stride;
}
if (start) {
@@ -84,7 +83,7 @@ static void TAG(emit)( GLcontext *ctx,
if (IND & SETUP_TMU1)
tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride);
if (IND & SETUP_RGBA)
- STRIDE_4UB(col, start * col_stride);
+ STRIDE_4F(col, start * col_stride);
}
for (i=start; i < end; i++, v++) {
@@ -116,11 +115,11 @@ static void TAG(emit)( GLcontext *ctx,
proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride);
}
if (IND & SETUP_RGBA) {
- v->pargb[2] = col[0][0];
- v->pargb[1] = col[0][1];
- v->pargb[0] = col[0][2];
- v->pargb[3] = col[0][3];
- STRIDE_4UB(col, col_stride);
+ v->pargb[2] = col[0][0] * 255.;
+ v->pargb[1] = col[0][1] * 255.;
+ v->pargb[0] = col[0][2] * 255.;
+ v->pargb[3] = col[0][3] * 255.;
+ STRIDE_4F(col, col_stride);
}
if (IND & SETUP_TMU0) {
GLfloat w = v->oow;