diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2001-02-06 21:42:48 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2001-02-06 21:42:48 +0000 |
commit | 8e39ad2cd67d49be40ff0822f3269affdf83d601 (patch) | |
tree | 5797d44b4e687d7c891fd1899fe4cc875919b544 /src/mesa/drivers/glide | |
parent | 16461f7c53f3bd88ec20458edfc247df14cde721 (diff) |
Overhaul of texture image handling.
1. gl_texture_image struct's Data pointer points to images in driver's format.
2. Added FetchTexel() function pointer to struct gl_texture_image.
3. Changed Driver Tex[Sub]Image functions, return void now.
4. Texture storage/fetch code in new texstore.c file.
5. Removed texture.[ch] - functions moved to state.c
Note: FX driver updates not finished yet.
Diffstat (limited to 'src/mesa/drivers/glide')
-rw-r--r-- | src/mesa/drivers/glide/fxdd.c | 11 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 65 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdrv.h | 20 |
3 files changed, 43 insertions, 53 deletions
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 175077833c..d6ba79b22b 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -1108,12 +1108,11 @@ void fxSetupDDPointers(GLcontext *ctx) ctx->Driver.TexImage2D = fxDDTexImage2D; ctx->Driver.TexSubImage2D = fxDDTexSubImage2D; - ctx->Driver.GetTexImage = fxDDGetTexImage; - ctx->Driver.TexEnv=fxDDTexEnv; - ctx->Driver.TexParameter=fxDDTexParam; - ctx->Driver.BindTexture=fxDDTexBind; - ctx->Driver.DeleteTexture=fxDDTexDel; - ctx->Driver.UpdateTexturePalette=fxDDTexPalette; + ctx->Driver.TexEnv = fxDDTexEnv; + ctx->Driver.TexParameter = fxDDTexParam; + ctx->Driver.BindTexture = fxDDTexBind; + ctx->Driver.DeleteTexture = fxDDTexDel; + ctx->Driver.UpdateTexturePalette = fxDDTexPalette; ctx->Driver.AlphaFunc=fxDDAlphaFunc; ctx->Driver.BlendFunc=fxDDBlendFunc; diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index 7c101e823d..bc89917050 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -836,31 +836,29 @@ static void PrintTexture(int w, int h, int c, const GLubyte *data) } -GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage, - GLboolean *retainInternalCopy) +void +fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, GLint width, GLint height, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { fxMesaContext fxMesa = (fxMesaContext)ctx->DriverCtx; - if (target != GL_TEXTURE_2D) - return GL_FALSE; - if (!texObj->DriverData) texObj->DriverData = fxAllocTexObjData(fxMesa); - if (fxIsTexSupported(target, texImage->IntFormat, texImage)) { + if (fxIsTexSupported(target, internalFormat, texImage)) { GrTextureFormat_t gldformat; tfxTexInfo *ti = fxTMGetTexInfo(texObj); tfxMipMapLevel *mml = &ti->mipmapLevel[level]; GLint dstWidth, dstHeight, wScale, hScale, texelSize, dstStride; MesaIntTexFormat intFormat; - fxTexGetFormat(texImage->IntFormat, &gldformat, NULL); + fxTexGetFormat(internalFormat, &gldformat, NULL); - fxTexGetInfo(texImage->Width, texImage->Height, NULL,NULL,NULL,NULL, + fxTexGetInfo(width, height, NULL,NULL,NULL,NULL, NULL,NULL, &wScale, &hScale); dstWidth = texImage->Width * wScale; @@ -942,7 +940,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, break; default: gl_problem(NULL, "tdfx driver: texbuildimagemap() bad format"); - return GL_FALSE; + return; } _mesa_set_teximage_component_sizes(intFormat, texImage); @@ -955,7 +953,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, FREE(mml->data); mml->data = MALLOC(dstWidth * dstHeight * texelSize); if (!mml->data) - return GL_FALSE; + return; mml->glideFormat = gldformat; mml->width = dstWidth; mml->height = dstHeight; @@ -967,9 +965,9 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, /* store the texture image */ if (!_mesa_convert_teximage(intFormat, dstWidth, dstHeight, mml->data, dstStride, - texImage->Width, texImage->Height, + width, height, format, type, pixels, packing)) { - return GL_FALSE; + return; } @@ -981,24 +979,21 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, /*printf("invalidate2\n");*/ fxTexInvalidate(ctx,texObj); } - - *retainInternalCopy = GL_FALSE; - return GL_TRUE; } else { gl_problem(NULL, "fx Driver: unsupported texture in fxDDTexImg()\n"); - return GL_FALSE; } } -GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +void +fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; tfxTexInfo *ti; @@ -1006,11 +1001,10 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, tfxMipMapLevel *mml; GLboolean result; - if (target != GL_TEXTURE_2D) - return GL_FALSE; - - if (!texObj->DriverData) - return GL_FALSE; + if (!texObj->DriverData) { + gl_problem(ctx, "problem in fxDDTexSubImage2D"); + return; + } ti = fxTMGetTexInfo(texObj); mml = &ti->mipmapLevel[level]; @@ -1083,7 +1077,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, } if (!result) { - return GL_FALSE; + return; } if (ti->validated && ti->isInTM) @@ -1091,11 +1085,10 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, else fxTexInvalidate(ctx, texObj); - return GL_TRUE; } - +#if 000 GLvoid *fxDDGetTexImage(GLcontext *ctx, GLenum target, GLint level, const struct gl_texture_object *texObj, GLenum *formatOut, GLenum *typeOut, @@ -1174,6 +1167,8 @@ GLvoid *fxDDGetTexImage(GLcontext *ctx, GLenum target, GLint level, return NULL; } } +#endif + #else diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h index 6861160c1a..c8876f7433 100644 --- a/src/mesa/drivers/glide/fxdrv.h +++ b/src/mesa/drivers/glide/fxdrv.h @@ -60,7 +60,6 @@ #include "macros.h" #include "matrix.h" #include "mem.h" -#include "texture.h" #include "mtypes.h" #include "GL/fxmesa.h" @@ -541,23 +540,20 @@ extern void fxUpdateDDSpanPointers(GLcontext *); extern void fxSetupDDSpanPointers(GLcontext *); extern void fxPrintTextureData(tfxTexInfo *ti); -extern GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage, - GLboolean *retainInternalCopy); -extern GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, +extern void fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, GLint width, GLint height, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +extern void fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); -extern GLvoid *fxDDGetTexImage(GLcontext *ctx, GLenum target, GLint level, - const struct gl_texture_object *texObj, - GLenum *formatOut, GLenum *typeOut, - GLboolean *freeImageOut ); extern void fxDDTexEnv(GLcontext *, GLenum, GLenum, const GLfloat *); extern void fxDDTexParam(GLcontext *, GLenum, struct gl_texture_object *, GLenum, const GLfloat *); |