diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-10-11 17:41:03 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-10-11 17:41:03 +0000 |
commit | 8ad1076dc2afda8ed37e5a9f6a757583eba90375 (patch) | |
tree | 30bc52e2db6e089972d441a53c070e8377cb684d /src/mesa/drivers/glide | |
parent | 9e84910749744efcba06670f622cc00d279f26f1 (diff) |
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer.
Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask.
swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now.
Added tokens and code for GL_AUX buffers, for completeness.
Diffstat (limited to 'src/mesa/drivers/glide')
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index 98aabc5c0d..f9108cfd19 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -1,4 +1,4 @@ -/* $Id: fxddspan.c,v 1.20 2002/07/09 01:22:51 brianp Exp $ */ +/* $Id: fxddspan.c,v 1.21 2002/10/11 17:41:05 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -536,7 +536,7 @@ fxDDReadDepthPixels(GLcontext * ctx, GLuint n, /* Set the buffer used for reading */ /* XXX support for separate read/draw buffers hasn't been tested */ static void -fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLenum mode) +fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit) { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; (void) buffer; @@ -545,11 +545,11 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLenum mode) fprintf(stderr, "fxmesa: fxDDSetBuffer(%x)\n", (int) mode); } - if (mode == GL_FRONT_LEFT) { + if (bufferBit == FRONT_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; FX_grRenderBuffer(fxMesa->currentFB); } - else if (mode == GL_BACK_LEFT) { + else if (bufferBit == BACK_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_BACKBUFFER; FX_grRenderBuffer(fxMesa->currentFB); } |