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authorBrian Paul <brianp@vmware.com>2009-03-02 11:00:28 -0700
committerBrian Paul <brianp@vmware.com>2009-03-02 11:01:16 -0700
commit07e50058a5699fc9279de6bf5d1449d52ccdc476 (patch)
tree14a6e1eb9f698b9ff2cfad02b03fe23262a71ea0 /src/mesa/drivers/svga/svgamesa.c
parente68208f26260e5c964bc1c8674c722d0d60db3ee (diff)
swrast: use _EnabledCoordUnits for fixed-function texturing
Using _EnabledUnits was wrong because it included vertex texture units. This change plus the prev commit fixes occasional failures of glean/glsl1 vertex texture test failure.
Diffstat (limited to 'src/mesa/drivers/svga/svgamesa.c')
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