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author | Alan Coopersmith <alan.coopersmith@sun.com> | 2010-01-22 10:38:06 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-01-22 10:38:06 -0700 |
commit | 2b20b604277e3cdf7afb2431b50dbb05da12ff1c (patch) | |
tree | bbb22896c46b3ebee0c0e32f976d32a46c811d64 /src/mesa/drivers/svga/svgamesa16.c | |
parent | e4f168a6f4911a096be97d2e83ef8ad9c5862ec0 (diff) |
mesa: Add "shader/" path to #include statements in shader parser/lexer sources
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Note sure why the compiler's -I paths aren't doing the job, but this is OK.
Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/drivers/svga/svgamesa16.c')
0 files changed, 0 insertions, 0 deletions