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author | Brian <brian@nostromo.localnet.net> | 2007-03-27 09:51:52 -0600 |
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committer | Brian <brian@nostromo.localnet.net> | 2007-03-27 09:51:52 -0600 |
commit | 3e45db67294faaf0a06c42bdd6dbdb96f87c8801 (patch) | |
tree | b8dc873e8449e4f53e0acab6d410f8ad0b60e68c /src/mesa/drivers/svga/svgamesa16.c | |
parent | 3b8ab881312f36a948913653ed3c471017f811f0 (diff) |
Restore the UseTexEnvProgram logic.
Was removed during glsl-compiler work. Still need to go back and revisit this
because of the interaction with fragment shaders...
Diffstat (limited to 'src/mesa/drivers/svga/svgamesa16.c')
0 files changed, 0 insertions, 0 deletions