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authorBrian Paul <brian.paul@tungstengraphics.com>2002-01-11 17:25:35 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-01-11 17:25:35 +0000
commit2edd1807f85a5118dcd0c20156a2d68f5c23d145 (patch)
treebfde7ca52a845023619bc09c84ae5c72f98ef3c0 /src/mesa/drivers/svga/svgamesa32.h
parent9927f1978da8530416f699d084dda099720e43e6 (diff)
Moved _mesa_VertexAttribPointerNV into varray.c.
Removed dead placeholder functions from vpstate.[ch]. Changed gl_client_array's Enabled field to GLuint so it can actually hold the flags we're storing in it! Always do the switch (type) code in the vertex array functions to that <type> gets error checked!
Diffstat (limited to 'src/mesa/drivers/svga/svgamesa32.h')
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