diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2000-11-16 21:05:34 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2000-11-16 21:05:34 +0000 |
commit | 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch) | |
tree | 21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/drivers/svga | |
parent | 179516673211a2350e479d5321840291f339f5dd (diff) |
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.
tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.
The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/drivers/svga')
-rw-r--r-- | src/mesa/drivers/svga/svgamesa.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c index daa660e434..5163e08ece 100644 --- a/src/mesa/drivers/svga/svgamesa.c +++ b/src/mesa/drivers/svga/svgamesa.c @@ -1,4 +1,4 @@ -/* $Id: svgamesa.c,v 1.7 2000/11/14 17:40:14 brianp Exp $ */ +/* $Id: svgamesa.c,v 1.8 2000/11/16 21:05:39 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -487,7 +487,7 @@ void SVGAMesaSwapBuffers( void ) copy_buffer(SVGABuffer.BackBuffer); #ifndef DEV - FLUSH_VB( SVGAMesa->gl_ctx, "swap buffers" ); + _mesa_swapbuffers( SVGAMesa->gl_ctx ); if (SVGAMesa->gl_vis->DBflag) #endif /* DEV */ { |